Drive Mad: Physics Racing vs Earn to Die

Drive Mad: Physics Racing

Poki.com
Google Play
$76.4K/mo
~$917.2K/yr · 7.1M installs
VS

Earn to Die

Not Doppler
Google Play
$3.0K/mo
~$36.2K/yr · 2.5M installs
Revenue winner Drive Mad: Physics Racing wins +2437% vs other
Installs winner Drive Mad: Physics Racing wins +181% vs other
MAU winner Drive Mad: Physics Racing wins +178% vs other
Rating winner Earn to Die wins +1% vs other

Why Drive Mad: Physics Racing is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Drive Mad: Physics Racing earns roughly 25× more per month than Earn to Die - $76.4K vs $3.0K.
  2. Subscription model. Drive Mad: Physics Racing runs a $4.77/mo subscription that compounds; Earn to Die relies on one-shot IAP or ads.
  3. Bigger install base. Drive Mad: Physics Racing has ~7.1M lifetime installs vs Earn to Die's ~2.5M - 2.8× the funnel top.

Find more apps with this revenue gap · Full Drive Mad: Physics Racing report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Drive Mad: Physics Racing
vs
Earn to Die
Monthly revenue (est.)?
$76.4K
$3.0K
Annual revenue (est.)
$917.2K
$36.2K
Lifetime installs (est.)
7.1M
2.5M
Monthly active users (est.)?
706K
254K
App Store rating
4.76★
4.81★
Total ratings
46K
109K
US grossing rank
-
=
-
Cheapest monthly sub
$4.77
No sub
IAP tiers detected
0 tiers
=
0 tiers

Drive Mad: Physics Racing

Poki.com
Google Play
Category
Racing
Price
Free
Released
Sep 9, 2024
Last updated
Jun 25, 2026
File size
-
Content rating
Everyone
Version
2.2.4
Languages
-
View full Drive Mad: Physics Racing report →

Earn to Die

Not Doppler
Google Play
Category
Racing
Price
USD0.1
Released
Mar 11, 2013
Last updated
Aug 15, 2025
File size
-
Content rating
Teen
Version
1.0.40
Languages
-
View full Earn to Die report →

Drive Mad: Physics Racing trajectory

JulAugSepOctNovDecJanFebMarAprMayJun

Earn to Die trajectory

JulAugSepOctNovDecJanFebMarAprMayJun

FAQ

Which makes more money, Drive Mad: Physics Racing or Earn to Die? v
Drive Mad: Physics Racing earns about $76.4K per month, while Earn to Die earns about $3.0K. That is a 25.4× revenue gap (~$73.4K more per month for Drive Mad: Physics Racing). Annual revenue: Drive Mad: Physics Racing ≈ $917.2K/year, Earn to Die ≈ $36.2K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Drive Mad: Physics Racing or Earn to Die? v
Drive Mad: Physics Racing leads with about 7.1M estimated downloads vs 2.5M for Earn to Die - a 2.8× gap. Drive Mad: Physics Racing reports 5,000,000+ installs on Google Play. Earn to Die reports 1,000,000+ installs on Google Play.
Are Drive Mad: Physics Racing and Earn to Die in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Racing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Drive Mad: Physics Racing and Earn to Die offer? v
Drive Mad: Physics Racing: IAP range $0.99 - $22.99 per item. Earn to Die: no IAP detected on the public listing. Drive Mad: Physics Racing runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Earn to Die runs "Paid app ($0.10)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Drive Mad: Physics Racing or Earn to Die? v
Earn to Die edges ahead with ★ 4.8 vs ★ 4.8 (gap of 0.1 stars). Rating volume: Drive Mad: Physics Racing 516 ratings, Earn to Die 7K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Drive Mad: Physics Racing vs Earn to Die revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $76.4K for Drive Mad: Physics Racing and $3.0K for Earn to Die are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Racing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Drive Mad: Physics Racing or Earn to Die to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.