Drive Mad: Physics Racing vs RUSH: Xtreme

Drive Mad: Physics Racing

Poki.com
Google Play
$73.1K/mo
~$876.8K/yr · 6.7M installs
VS

RUSH: Xtreme

SayGames Ltd
Google Play
$119.6K/mo
~$1.44M/yr · 18.6M installs
Revenue winner RUSH: Xtreme wins +64% vs other
Installs winner RUSH: Xtreme wins +176% vs other
MAU winner RUSH: Xtreme wins +66% vs other
Rating winner Drive Mad: Physics Racing wins +3% vs other

Why RUSH: Xtreme is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. RUSH: Xtreme earns roughly 2× more per month than Drive Mad: Physics Racing - $119.6K vs $73.1K.
  2. Premium pricing. RUSH: Xtreme charges $9.95/mo vs Drive Mad: Physics Racing's $4.77/mo - higher ARPU per converted user.
  3. Bigger install base. RUSH: Xtreme has ~18.6M lifetime installs vs Drive Mad: Physics Racing's ~6.7M - 2.8× the funnel top.

Find more apps with this revenue gap · Full RUSH: Xtreme report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Drive Mad: Physics Racing
vs
RUSH: Xtreme
Monthly revenue (est.)?
$73.1K
$119.6K
Annual revenue (est.)
$876.8K
$1.44M
Lifetime installs (est.)
6.7M
18.6M
Monthly active users (est.)?
675K
1.1M
App Store rating
4.76★
4.61★
Total ratings
45K
437K
US grossing rank
-
=
-
Cheapest monthly sub
$4.77
$9.95
IAP tiers detected
0 tiers
=
0 tiers

Drive Mad: Physics Racing

Poki.com
Google Play
Category
Racing
Price
Free
Released
Sep 9, 2024
Last updated
Jun 25, 2026
File size
-
Content rating
Everyone
Version
2.2.2
Languages
-
View full Drive Mad: Physics Racing report →

RUSH: Xtreme

SayGames Ltd
Google Play
Category
Racing
Price
Free
Released
Jul 15, 2025
Last updated
Jun 9, 2026
File size
-
Content rating
Everyone 10+
Version
1.6.1
Languages
-
View full RUSH: Xtreme report →

Drive Mad: Physics Racing trajectory

JulAugSepOctNovDecJanFebMarAprMayJun

RUSH: Xtreme trajectory

JulAugSepOctNovDecJanFebMarAprMayJun

FAQ

Which makes more money, Drive Mad: Physics Racing or RUSH: Xtreme? v
RUSH: Xtreme earns about $119.6K per month, while Drive Mad: Physics Racing earns about $73.1K. That is a 1.6× revenue gap (~$46.5K more per month for RUSH: Xtreme). Annual revenue: Drive Mad: Physics Racing ≈ $876.8K/year, RUSH: Xtreme ≈ $1.44M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Drive Mad: Physics Racing or RUSH: Xtreme? v
RUSH: Xtreme leads with about 18.6M estimated downloads vs 6.7M for Drive Mad: Physics Racing - a 2.8× gap. Drive Mad: Physics Racing reports 5,000,000+ installs on Google Play. RUSH: Xtreme reports 10,000,000+ installs on Google Play.
Are Drive Mad: Physics Racing and RUSH: Xtreme in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Racing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Drive Mad: Physics Racing and RUSH: Xtreme offer? v
Drive Mad: Physics Racing: IAP range $0.99 - $22.99 per item. RUSH: Xtreme: IAP range $0.99 - $99.99 per item. Drive Mad: Physics Racing runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; RUSH: Xtreme runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Drive Mad: Physics Racing or RUSH: Xtreme? v
Drive Mad: Physics Racing edges ahead with ★ 4.8 vs ★ 4.6 (gap of 0.2 stars). Rating volume: Drive Mad: Physics Racing 505 ratings, RUSH: Xtreme 2K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Drive Mad: Physics Racing vs RUSH: Xtreme revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $73.1K for Drive Mad: Physics Racing and $119.6K for RUSH: Xtreme are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Racing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Drive Mad: Physics Racing or RUSH: Xtreme to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.