Dungeon Clawler vs FINAL FANTASY IV

Dungeon Clawler

Stray Fawn Studio
Google Play
$400/mo
~$4.8K/yr · 334K installs
VS

FINAL FANTASY IV

SQUARE ENIX Co.,Ltd.
Google Play
$6.1K/mo
~$73.1K/yr · 34K installs
Revenue winner FINAL FANTASY IV wins +1422% vs other
Installs winner Dungeon Clawler wins +886% vs other
MAU winner Dungeon Clawler wins +680% vs other
Rating winner Dungeon Clawler wins +18% vs other

Why FINAL FANTASY IV is winning

Top 1 reasons - backed by the public App Store / Play Store numbers.

  1. FINAL FANTASY IV earns roughly 15× more per month than Dungeon Clawler - $6.1K vs $400.

Find more apps with this revenue gap · Full FINAL FANTASY IV report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Dungeon Clawler
vs
FINAL FANTASY IV
Monthly revenue (est.)?
$400
$6.1K
Annual revenue (est.)
$4.8K
$73.1K
Lifetime installs (est.)
334K
34K
Monthly active users (est.)?
50K
6K
App Store rating
4.85★
4.10★
Total ratings
22K
640
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers

Dungeon Clawler

Stray Fawn Studio
Google Play
Category
Role Playing
Price
USD0.1
Released
Nov 21, 2024
Last updated
May 28, 2026
File size
-
Content rating
Everyone
Version
1.0.601
Languages
-
View full Dungeon Clawler report →

FINAL FANTASY IV

SQUARE ENIX Co.,Ltd.
Google Play
Category
Role Playing
Price
USD14.99
Released
Sep 3, 2021
Last updated
Oct 3, 2025
File size
-
Content rating
Teen
Version
1.2.3
Languages
-
View full FINAL FANTASY IV report →

Dungeon Clawler trajectory

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FINAL FANTASY IV trajectory

JulAugSepOctNovDecJanFebMarAprMayJun

FAQ

Which makes more money, Dungeon Clawler or FINAL FANTASY IV? v
FINAL FANTASY IV earns about $6.1K per month, while Dungeon Clawler earns about $400. That is a 15.2× revenue gap (~$5.7K more per month for FINAL FANTASY IV). Annual revenue: Dungeon Clawler ≈ $4.8K/year, FINAL FANTASY IV ≈ $73.1K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Dungeon Clawler or FINAL FANTASY IV? v
Dungeon Clawler leads with about 334K estimated downloads vs 34K for FINAL FANTASY IV - a 9.9× gap. Dungeon Clawler reports 100,000+ installs on Google Play. FINAL FANTASY IV reports 10,000+ installs on Google Play.
Are Dungeon Clawler and FINAL FANTASY IV in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
Do Dungeon Clawler and FINAL FANTASY IV have in-app purchases? v
Dungeon Clawler does not appear to offer in-app purchases on its public listing. FINAL FANTASY IV does not appear to offer in-app purchases. Monetization model: Dungeon Clawler runs "Paid app ($0.10)", FINAL FANTASY IV runs "Paid app ($14.99)".
Which has better ratings, Dungeon Clawler or FINAL FANTASY IV? v
Dungeon Clawler edges ahead with ★ 4.9 vs ★ 4.1 (gap of 0.8 stars). Rating volume: Dungeon Clawler 1K ratings, FINAL FANTASY IV 121 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Dungeon Clawler vs FINAL FANTASY IV revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $400 for Dungeon Clawler and $6.1K for FINAL FANTASY IV are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Dungeon Clawler or FINAL FANTASY IV to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.