Dungeon Clawler vs FINAL FANTASY VII
Dungeon Clawler
Stray Fawn Studio
Google Play
$453/mo
~$5.4K/yr · 378K installs
VS
FINAL FANTASY VII
SQUARE ENIX Co.,Ltd.
Google Play
$111.8K/mo
~$1.34M/yr · 582K installs
Revenue winner
FINAL FANTASY VII wins
+24573% vs other
Installs winner
FINAL FANTASY VII wins
+54% vs other
MAU winner
FINAL FANTASY VII wins
+24% vs other
Rating winner
Dungeon Clawler wins
+21% vs other
Why FINAL FANTASY VII is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- FINAL FANTASY VII earns roughly 247× more per month than Dungeon Clawler - $111.8K vs $453.
- Bigger install base. FINAL FANTASY VII has ~582K lifetime installs vs Dungeon Clawler's ~378K - 1.5× the funnel top.
→ Find more apps with this revenue gap · Full FINAL FANTASY VII report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$453
▶
$111.8K
Annual revenue (est.)
$5.4K
▶
$1.34M
Lifetime installs (est.)
378K
▶
582K
Monthly active users (est.)?
57K
▶
70K
App Store rating
4.85★
◀
4.02★
Total ratings
22K
◀
14K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Role Playing
- Price
- USD0.1
- Released
- Nov 21, 2024
- Last updated
- May 28, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 1.0.601
- Languages
- -
- Category
- Role Playing
- Price
- USD15.99
- Released
- Jul 6, 2016
- Last updated
- Jun 6, 2025
- File size
- -
- Content rating
- Teen
- Version
- 1.1.0
- Languages
- -
Dungeon Clawler trajectory
FINAL FANTASY VII trajectory
FAQ
Which makes more money, Dungeon Clawler or FINAL FANTASY VII? v
FINAL FANTASY VII earns about $111.8K per month, while Dungeon Clawler earns about $453. That is a 246.7× revenue gap (~$111.3K more per month for FINAL FANTASY VII). Annual revenue: Dungeon Clawler ≈ $5.4K/year, FINAL FANTASY VII ≈ $1.34M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Dungeon Clawler or FINAL FANTASY VII? v
FINAL FANTASY VII leads with about 582K estimated downloads vs 378K for Dungeon Clawler - a 1.5× gap. Dungeon Clawler reports 100,000+ installs on Google Play. FINAL FANTASY VII reports 500,000+ installs on Google Play.
Are Dungeon Clawler and FINAL FANTASY VII in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
Do Dungeon Clawler and FINAL FANTASY VII have in-app purchases? v
Dungeon Clawler does not appear to offer in-app purchases on its public listing. FINAL FANTASY VII does not appear to offer in-app purchases. Monetization model: Dungeon Clawler runs "Paid app ($0.10)", FINAL FANTASY VII runs "Paid app ($15.99)".
Which has better ratings, Dungeon Clawler or FINAL FANTASY VII? v
Dungeon Clawler edges ahead with ★ 4.9 vs ★ 4.0 (gap of 0.8 stars). Rating volume: Dungeon Clawler 1K ratings, FINAL FANTASY VII 3K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Dungeon Clawler vs FINAL FANTASY VII revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $453 for Dungeon Clawler and $111.8K for FINAL FANTASY VII are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Dungeon Clawler or FINAL FANTASY VII to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
