Dungeon Clawler vs Overmortal
Dungeon Clawler
Stray Fawn Studio
Google Play
$20.7K/mo
~$248.8K/yr · 309K installs
VS
Overmortal
LTGAMES GLOBAL
Google Play
$11.0K/mo
~$132.0K/yr · 1.8M installs
Revenue winner
Dungeon Clawler wins
+88% vs other
Installs winner
Overmortal wins
+476% vs other
MAU winner
Overmortal wins
+269% vs other
Rating winner
Dungeon Clawler wins
+13% vs other
Why Dungeon Clawler is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Dungeon Clawler earns roughly 2× more per month than Overmortal - $20.7K vs $11.0K.
- Better app store reviews. Dungeon Clawler sits at 4.84★ vs 4.27★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full Dungeon Clawler report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$20.7K
◀
$11.0K
Annual revenue (est.)
$248.8K
◀
$132.0K
Lifetime installs (est.)
309K
▶
1.8M
Monthly active users (est.)?
28K
▶
101K
App Store rating
4.84★
◀
4.27★
Total ratings
18K
▶
27K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$9.95
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Role Playing
- Price
- USD5.59
- Released
- Nov 21, 2024
- Last updated
- May 5, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 1.0.507
- Languages
- -
- Category
- Role Playing
- Price
- Free
- Released
- Aug 17, 2023
- Last updated
- Apr 28, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 1.4.26042303
- Languages
- -
Dungeon Clawler trajectory
Overmortal trajectory
FAQ
Which makes more money, Dungeon Clawler or Overmortal? v
Dungeon Clawler earns about $20.7K per month, while Overmortal earns about $11.0K. That is a 1.9× revenue gap (~$9.7K more per month for Dungeon Clawler). Annual revenue: Dungeon Clawler ≈ $248.8K/year, Overmortal ≈ $132.0K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Dungeon Clawler or Overmortal? v
Overmortal leads with about 1.8M estimated downloads vs 309K for Dungeon Clawler - a 5.8× gap. Dungeon Clawler reports 100,000+ installs on Google Play. Overmortal reports 1,000,000+ installs on Google Play.
Are Dungeon Clawler and Overmortal in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Dungeon Clawler and Overmortal offer? v
Dungeon Clawler: no IAP detected on the public listing. Overmortal: IAP range $0.99 - $99.99 per item. Dungeon Clawler runs a "Paid app ($5.59)" monetization model; Overmortal runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Dungeon Clawler or Overmortal? v
Dungeon Clawler edges ahead with ★ 4.8 vs ★ 4.3 (gap of 0.6 stars). Rating volume: Dungeon Clawler 950 ratings, Overmortal 2K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Dungeon Clawler vs Overmortal revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $20.7K for Dungeon Clawler and $11.0K for Overmortal are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Dungeon Clawler or Overmortal to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
