Dungeon Clawler vs Papers, Please
Dungeon Clawler
Stray Fawn Studio
Google Play
$20.7K/mo
~$248.8K/yr · 309K installs
VS
Papers, Please
3909
Google Play
$23.3K/mo
~$279.0K/yr · 388K installs
Revenue winner
Papers, Please wins
+12% vs other
Installs winner
Papers, Please wins
+26% vs other
MAU winner
Papers, Please wins
+24% vs other
Rating winner
Dungeon Clawler wins
+5% vs other
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$20.7K
▶
$23.3K
Annual revenue (est.)
$248.8K
▶
$279.0K
Lifetime installs (est.)
309K
▶
388K
Monthly active users (est.)?
28K
▶
34K
App Store rating
4.84★
◀
4.62★
Total ratings
18K
◀
6K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Role Playing
- Price
- USD5.59
- Released
- Nov 21, 2024
- Last updated
- May 5, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 1.0.507
- Languages
- -
- Category
- Role Playing
- Price
- USD4.99
- Released
- Jul 27, 2022
- Last updated
- Oct 30, 2025
- File size
- -
- Content rating
- Mature 17+
- Version
- 1.4.15
- Languages
- -
Dungeon Clawler trajectory
Papers, Please trajectory
FAQ
Which makes more money, Dungeon Clawler or Papers, Please? v
Papers, Please earns about $23.3K per month, while Dungeon Clawler earns about $20.7K. That is a 1.1× revenue gap (~$2.5K more per month for Papers, Please). Annual revenue: Dungeon Clawler ≈ $248.8K/year, Papers, Please ≈ $279.0K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Dungeon Clawler or Papers, Please? v
Papers, Please leads with about 388K estimated downloads vs 309K for Dungeon Clawler - a 1.3× gap. Dungeon Clawler reports 100,000+ installs on Google Play. Papers, Please reports 100,000+ installs on Google Play.
Are Dungeon Clawler and Papers, Please in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
Do Dungeon Clawler and Papers, Please have in-app purchases? v
Dungeon Clawler does not appear to offer in-app purchases on its public listing. Papers, Please does not appear to offer in-app purchases. Monetization model: Dungeon Clawler runs "Paid app ($5.59)", Papers, Please runs "Paid app ($4.99)".
Which has better ratings, Dungeon Clawler or Papers, Please? v
Dungeon Clawler edges ahead with ★ 4.8 vs ★ 4.6 (gap of 0.2 stars). Rating volume: Dungeon Clawler 949 ratings, Papers, Please 361 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Dungeon Clawler vs Papers, Please revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $20.7K for Dungeon Clawler and $23.3K for Papers, Please are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Dungeon Clawler or Papers, Please to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
