Dungeon Clawler vs Stardew Valley
Dungeon Clawler
Stray Fawn Studio
Google Play
$400/mo
~$4.8K/yr · 333K installs
VS
Stardew Valley
ConcernedApe
Google Play
$405.7K/mo
~$4.87M/yr · 6.8M installs
Revenue winner
Stardew Valley wins
+101324% vs other
Installs winner
Stardew Valley wins
+1934% vs other
MAU winner
Stardew Valley wins
+1233% vs other
Rating winner
Dungeon Clawler wins
+5% vs other
Why Stardew Valley is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Stardew Valley earns roughly 1014× more per month than Dungeon Clawler - $405.7K vs $400.
- Bigger install base. Stardew Valley has ~6.8M lifetime installs vs Dungeon Clawler's ~333K - 20.3× the funnel top.
→ Find more apps with this revenue gap · Full Stardew Valley report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$400
▶
$405.7K
Annual revenue (est.)
$4.8K
▶
$4.87M
Lifetime installs (est.)
333K
▶
6.8M
Monthly active users (est.)?
50K
▶
671K
App Store rating
4.85★
◀
4.61★
Total ratings
21K
▶
199K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Role Playing
- Price
- USD0.1
- Released
- Nov 21, 2024
- Last updated
- May 28, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 1.0.601
- Languages
- -
- Category
- Role Playing
- Price
- USD4.99
- Released
- Mar 13, 2019
- Last updated
- Jun 26, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 1.6.15.3
- Languages
- -
Dungeon Clawler trajectory
Stardew Valley trajectory
FAQ
Which makes more money, Dungeon Clawler or Stardew Valley? v
Stardew Valley earns about $405.7K per month, while Dungeon Clawler earns about $400. That is a 1014.2× revenue gap (~$405.3K more per month for Stardew Valley). Annual revenue: Dungeon Clawler ≈ $4.8K/year, Stardew Valley ≈ $4.87M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Dungeon Clawler or Stardew Valley? v
Stardew Valley leads with about 6.8M estimated downloads vs 333K for Dungeon Clawler - a 20.3× gap. Dungeon Clawler reports 100,000+ installs on Google Play. Stardew Valley reports 5,000,000+ installs on Google Play.
Are Dungeon Clawler and Stardew Valley in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
Do Dungeon Clawler and Stardew Valley have in-app purchases? v
Dungeon Clawler does not appear to offer in-app purchases on its public listing. Stardew Valley does not appear to offer in-app purchases. Monetization model: Dungeon Clawler runs "Paid app ($0.10)", Stardew Valley runs "Paid app ($4.99)".
Which has better ratings, Dungeon Clawler or Stardew Valley? v
Dungeon Clawler edges ahead with ★ 4.9 vs ★ 4.6 (gap of 0.2 stars). Rating volume: Dungeon Clawler 1K ratings, Stardew Valley 14K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Dungeon Clawler vs Stardew Valley revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $400 for Dungeon Clawler and $405.7K for Stardew Valley are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Dungeon Clawler or Stardew Valley to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
