Dungeon Within vs Limbus Company
Dungeon Within
GameCoaster
Google Play
$3.0K/mo
~$36.5K/yr · 42K installs
VS
Limbus Company
Project Moon
Google Play
$23.1K/mo
~$276.7K/yr · 2.2M installs
Revenue winner
Limbus Company wins
+657% vs other
Installs winner
Limbus Company wins
+4982% vs other
MAU winner
Limbus Company wins
+2391% vs other
Rating winner
Dungeon Within wins
+6% vs other
Why Limbus Company is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Limbus Company earns roughly 8× more per month than Dungeon Within - $23.1K vs $3.0K.
- Aggressive pricing. Limbus Company undercuts at $8.90/mo vs $12.03/mo - converts a higher % of free users.
- Bigger install base. Limbus Company has ~2.2M lifetime installs vs Dungeon Within's ~42K - 50.8× the funnel top.
→ Find more apps with this revenue gap · Full Limbus Company report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$3.0K
▶
$23.1K
Annual revenue (est.)
$36.5K
▶
$276.7K
Lifetime installs (est.)
42K
▶
2.2M
Monthly active users (est.)?
9K
▶
213K
App Store rating
4.88★
◀
4.60★
Total ratings
4K
▶
73K
US grossing rank
-
=
-
Cheapest monthly sub
$12.03
◀
$8.90
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Strategy
- Price
- USD5.99
- Released
- Apr 20, 2026
- Last updated
- Jun 3, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 0.4.2
- Languages
- -
- Category
- Strategy
- Price
- Free
- Released
- Feb 26, 2023
- Last updated
- Jun 23, 2026
- File size
- -
- Content rating
- Mature 17+
- Version
- 1.108.0
- Languages
- -
Dungeon Within trajectory
Limbus Company trajectory
FAQ
Which makes more money, Dungeon Within or Limbus Company? v
Limbus Company earns about $23.1K per month, while Dungeon Within earns about $3.0K. That is a 7.6× revenue gap (~$20.0K more per month for Limbus Company). Annual revenue: Dungeon Within ≈ $36.5K/year, Limbus Company ≈ $276.7K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Dungeon Within or Limbus Company? v
Limbus Company leads with about 2.2M estimated downloads vs 42K for Dungeon Within - a 50.8× gap. Dungeon Within reports 10,000+ installs on Google Play. Limbus Company reports 1,000,000+ installs on Google Play.
Are Dungeon Within and Limbus Company in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Strategy category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Dungeon Within and Limbus Company offer? v
Dungeon Within: IAP range $4.99 - $28.99 per item. Limbus Company: IAP range $0.99 - $79.99 per item. Dungeon Within runs a "Paid app ($5.99)" monetization model; Limbus Company runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Dungeon Within or Limbus Company? v
Dungeon Within edges ahead with ★ 4.9 vs ★ 4.6 (gap of 0.3 stars). Rating volume: Dungeon Within 179 ratings, Limbus Company 3K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Dungeon Within vs Limbus Company revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $3.0K for Dungeon Within and $23.1K for Limbus Company are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Strategy) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Dungeon Within or Limbus Company to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
