Dungeon Within vs Lords Mobile: Kingdom Wars

Dungeon Within

GameCoaster
Google Play
$3.0K/mo
~$35.5K/yr · 41K installs
VS

Lords Mobile: Kingdom Wars

IGG.COM
Google Play
$1.85M/mo
~$22.23M/yr · 622.7M installs
Revenue winner Lords Mobile: Kingdom Wars wins +62514% vs other
Installs winner Lords Mobile: Kingdom Wars wins +1512600% vs other
MAU winner Lords Mobile: Kingdom Wars wins +209581% vs other
Rating winner Dungeon Within wins +9% vs other

Why Lords Mobile: Kingdom Wars is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Lords Mobile: Kingdom Wars earns roughly 626× more per month than Dungeon Within - $1.85M vs $3.0K.
  2. Premium pricing. Lords Mobile: Kingdom Wars charges $17.23/mo vs Dungeon Within's $12.03/mo - higher ARPU per converted user.
  3. Bigger install base. Lords Mobile: Kingdom Wars has ~622.7M lifetime installs vs Dungeon Within's ~41K - 15127.0× the funnel top.

Find more apps with this revenue gap · Full Lords Mobile: Kingdom Wars report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Dungeon Within
vs
Lords Mobile: Kingdom Wars
Monthly revenue (est.)?
$3.0K
$1.85M
Annual revenue (est.)
$35.5K
$22.23M
Lifetime installs (est.)
41K
622.7M
Monthly active users (est.)?
8K
17.4M
App Store rating
4.88★
4.50★
Total ratings
4K
9.2M
US grossing rank
-
=
-
Cheapest monthly sub
$12.03
$17.23
IAP tiers detected
0 tiers
=
0 tiers

Dungeon Within

GameCoaster
Google Play
Category
Strategy
Price
USD5.99
Released
Apr 20, 2026
Last updated
Jun 3, 2026
File size
-
Content rating
Everyone 10+
Version
0.4.2
Languages
-
View full Dungeon Within report →

Lords Mobile: Kingdom Wars

IGG.COM
Google Play
Category
Strategy
Price
Free
Released
Mar 21, 2016
Last updated
Jun 11, 2026
File size
-
Content rating
Teen
Version
2.196
Languages
-
View full Lords Mobile: Kingdom Wars report →

Dungeon Within trajectory

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Lords Mobile: Kingdom Wars trajectory

JulAugSepOctNovDecJanFebMarAprMayJun

FAQ

Which makes more money, Dungeon Within or Lords Mobile: Kingdom Wars? v
Lords Mobile: Kingdom Wars earns about $1.85M per month, while Dungeon Within earns about $3.0K. That is a 626.1× revenue gap (~$1.85M more per month for Lords Mobile: Kingdom Wars). Annual revenue: Dungeon Within ≈ $35.5K/year, Lords Mobile: Kingdom Wars ≈ $22.23M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Dungeon Within or Lords Mobile: Kingdom Wars? v
Lords Mobile: Kingdom Wars leads with about 622.7M estimated downloads vs 41K for Dungeon Within - a 15127.0× gap. Dungeon Within reports 10,000+ installs on Google Play. Lords Mobile: Kingdom Wars reports 500,000,000+ installs on Google Play.
Are Dungeon Within and Lords Mobile: Kingdom Wars in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Strategy category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Dungeon Within and Lords Mobile: Kingdom Wars offer? v
Dungeon Within: IAP range $4.99 - $28.99 per item. Lords Mobile: Kingdom Wars: IAP range $0.99 - $299.99 per item. Dungeon Within runs a "Paid app ($5.99)" monetization model; Lords Mobile: Kingdom Wars runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Dungeon Within or Lords Mobile: Kingdom Wars? v
Dungeon Within edges ahead with ★ 4.9 vs ★ 4.5 (gap of 0.4 stars). Rating volume: Dungeon Within 175 ratings, Lords Mobile: Kingdom Wars 181K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Dungeon Within vs Lords Mobile: Kingdom Wars revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $3.0K for Dungeon Within and $1.85M for Lords Mobile: Kingdom Wars are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Strategy) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Dungeon Within or Lords Mobile: Kingdom Wars to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.