Dungeon Within vs Gambonanza

Dungeon Within

GameCoaster
App Store
$4.1K/mo
~$49.5K/yr · 26K installs
VS

Gambonanza

Stray Fawn Studio
App Store
$52.9K/mo
~$634.5K/yr · 331K installs
Revenue winner Gambonanza wins +1181% vs other
Installs winner Gambonanza wins +1181% vs other
MAU winner Gambonanza wins +1181% vs other
Rating winner Gambonanza wins +0% vs other

Why Gambonanza is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. Gambonanza earns roughly 13× more per month than Dungeon Within - $52.9K vs $4.1K.
  2. Bigger install base. Gambonanza has ~331K lifetime installs vs Dungeon Within's ~26K - 12.8× the funnel top.

Find more apps with this revenue gap · Full Gambonanza report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Dungeon Within
vs
Gambonanza
Monthly revenue (est.)?
$4.1K
$52.9K
Annual revenue (est.)
$49.5K
$634.5K
Lifetime installs (est.)
26K
331K
Monthly active users (est.)?
5K
67K
App Store rating
4.88★
4.89★
Total ratings
304
2K
US grossing rank
-
=
-
Cheapest monthly sub
$9.99
No sub
IAP tiers detected
10 tiers
0 tiers

Dungeon Within

GameCoaster
App Store
Category
Games
Price
USD5.99
Released
Apr 24, 2026
Last updated
Jun 3, 2026
File size
219.9 MB
Content rating
12+
Version
0.4.2
Languages
English, Japanese, Korean, Chinese, Chinese
View full Dungeon Within report →

Gambonanza

Stray Fawn Studio
App Store
Category
Games
Price
USD5.99
Released
May 1, 2026
Last updated
Jun 12, 2026
File size
172.4 MB
Content rating
4+
Version
1.2.0
Languages
English, French, German, Japanese, Korean, Polish +5 more
View full Gambonanza report →

Dungeon Within trajectory

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Gambonanza trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Dungeon Within or Gambonanza? v
Gambonanza earns about $52.9K per month, while Dungeon Within earns about $4.1K. That is a 12.8× revenue gap (~$48.7K more per month for Gambonanza). Annual revenue: Dungeon Within ≈ $49.5K/year, Gambonanza ≈ $634.5K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Dungeon Within or Gambonanza? v
Gambonanza leads with about 331K estimated downloads vs 26K for Dungeon Within - a 12.8× gap. Dungeon Within's App Store downloads are estimated from 304 ratings × the standard 1:75 ratio. Gambonanza's App Store downloads are estimated from 2K ratings.
Are Dungeon Within and Gambonanza in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Dungeon Within and Gambonanza offer? v
Dungeon Within: IAP range 10 tiers detected. Gambonanza: no IAP detected on the public listing. Dungeon Within runs a "Paid app ($5.99)" monetization model; Gambonanza runs "Paid app ($5.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Dungeon Within or Gambonanza? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.9 (gap of 0.0 stars). Rating volume: Dungeon Within 304 ratings, Gambonanza 2K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Dungeon Within vs Gambonanza revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $4.1K for Dungeon Within and $52.9K for Gambonanza are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Dungeon Within or Gambonanza to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.