Dwarves: Glory, Death and Loot vs DYSMANTLE

Dwarves: Glory, Death and Loot

Sidekick Publishing
Google Play
$2.1K/mo
~$24.8K/yr · 35K installs
VS

DYSMANTLE

10tons Ltd
Google Play
$42.2K/mo
~$506.1K/yr · 320K installs
Revenue winner DYSMANTLE wins +1939% vs other
Installs winner DYSMANTLE wins +826% vs other
MAU winner DYSMANTLE wins +583% vs other
Rating winner Dwarves: Glory, Death and Loot wins +6% vs other

Why DYSMANTLE is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. DYSMANTLE earns roughly 20× more per month than Dwarves: Glory, Death and Loot - $42.2K vs $2.1K.
  2. Subscription model. DYSMANTLE runs a $4.73/mo subscription that compounds; Dwarves: Glory, Death and Loot relies on one-shot IAP or ads.
  3. Bigger install base. DYSMANTLE has ~320K lifetime installs vs Dwarves: Glory, Death and Loot's ~35K - 9.3× the funnel top.

Find more apps with this revenue gap · Full DYSMANTLE report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Dwarves: Glory, Death and Loot
vs
DYSMANTLE
Monthly revenue (est.)?
$2.1K
$42.2K
Annual revenue (est.)
$24.8K
$506.1K
Lifetime installs (est.)
35K
320K
Monthly active users (est.)?
7K
47K
App Store rating
4.59★
4.32★
Total ratings
2K
5K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
$4.73
IAP tiers detected
0 tiers
=
0 tiers

Dwarves: Glory, Death and Loot

Sidekick Publishing
Google Play
Category
Role Playing
Price
USD4.99
Released
Jan 14, 2026
Last updated
Feb 26, 2026
File size
-
Content rating
Everyone 10+
Version
2.0.14
Languages
-
View full Dwarves: Glory, Death and Loot report →

DYSMANTLE

10tons Ltd
Google Play
Category
Role Playing
Price
USD10.99
Released
Jun 29, 2022
Last updated
Jan 21, 2026
File size
-
Content rating
Teen
Version
1.4.1.12
Languages
-
View full DYSMANTLE report →

Dwarves: Glory, Death and Loot trajectory

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DYSMANTLE trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Dwarves: Glory, Death and Loot or DYSMANTLE? v
DYSMANTLE earns about $42.2K per month, while Dwarves: Glory, Death and Loot earns about $2.1K. That is a 20.4× revenue gap (~$40.1K more per month for DYSMANTLE). Annual revenue: Dwarves: Glory, Death and Loot ≈ $24.8K/year, DYSMANTLE ≈ $506.1K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Dwarves: Glory, Death and Loot or DYSMANTLE? v
DYSMANTLE leads with about 320K estimated downloads vs 35K for Dwarves: Glory, Death and Loot - a 9.3× gap. Dwarves: Glory, Death and Loot reports 10,000+ installs on Google Play. DYSMANTLE reports 100,000+ installs on Google Play.
Are Dwarves: Glory, Death and Loot and DYSMANTLE in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Dwarves: Glory, Death and Loot and DYSMANTLE offer? v
Dwarves: Glory, Death and Loot: no IAP detected on the public listing. DYSMANTLE: IAP range $4.49 - $4.99 per item. Dwarves: Glory, Death and Loot runs a "Paid app ($4.99)" monetization model; DYSMANTLE runs "Paid app ($10.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Dwarves: Glory, Death and Loot or DYSMANTLE? v
Dwarves: Glory, Death and Loot edges ahead with ★ 4.6 vs ★ 4.3 (gap of 0.3 stars). Rating volume: Dwarves: Glory, Death and Loot 52 ratings, DYSMANTLE 569 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Dwarves: Glory, Death and Loot vs DYSMANTLE revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $2.1K for Dwarves: Glory, Death and Loot and $42.2K for DYSMANTLE are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Dwarves: Glory, Death and Loot or DYSMANTLE to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.