Dwarves: Glory, Death and Loot vs Halls of Torment: Premium
Dwarves: Glory, Death and Loot
Sidekick Publishing
Google Play
$2.1K/mo
~$24.8K/yr · 35K installs
VS
Halls of Torment: Premium
Erabit Studios
Google Play
$12.8K/mo
~$153.3K/yr · 213K installs
Revenue winner
Halls of Torment: Premium wins
+518% vs other
Installs winner
Halls of Torment: Premium wins
+518% vs other
MAU winner
Halls of Torment: Premium wins
+368% vs other
Rating winner
Halls of Torment: Premium wins
+3% vs other
Why Halls of Torment: Premium is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Halls of Torment: Premium earns roughly 6× more per month than Dwarves: Glory, Death and Loot - $12.8K vs $2.1K.
- Subscription model. Halls of Torment: Premium runs a $1.72/mo subscription that compounds; Dwarves: Glory, Death and Loot relies on one-shot IAP or ads.
- Bigger install base. Halls of Torment: Premium has ~213K lifetime installs vs Dwarves: Glory, Death and Loot's ~35K - 6.2× the funnel top.
→ Find more apps with this revenue gap · Full Halls of Torment: Premium report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$2.1K
▶
$12.8K
Annual revenue (est.)
$24.8K
▶
$153.3K
Lifetime installs (est.)
35K
▶
213K
Monthly active users (est.)?
7K
▶
32K
App Store rating
4.60★
▶
4.74★
Total ratings
2K
▶
18K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$1.72
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Role Playing
- Price
- USD4.99
- Released
- Jan 14, 2026
- Last updated
- Feb 26, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 2.0.14
- Languages
- -
- Category
- Role Playing
- Price
- USD4.99
- Released
- Oct 9, 2024
- Last updated
- Mar 27, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 1.0.1152
- Languages
- -
Dwarves: Glory, Death and Loot trajectory
Halls of Torment: Premium trajectory
FAQ
Which makes more money, Dwarves: Glory, Death and Loot or Halls of Torment: Premium? v
Halls of Torment: Premium earns about $12.8K per month, while Dwarves: Glory, Death and Loot earns about $2.1K. That is a 6.2× revenue gap (~$10.7K more per month for Halls of Torment: Premium). Annual revenue: Dwarves: Glory, Death and Loot ≈ $24.8K/year, Halls of Torment: Premium ≈ $153.3K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Dwarves: Glory, Death and Loot or Halls of Torment: Premium? v
Halls of Torment: Premium leads with about 213K estimated downloads vs 35K for Dwarves: Glory, Death and Loot - a 6.2× gap. Dwarves: Glory, Death and Loot reports 10,000+ installs on Google Play. Halls of Torment: Premium reports 100,000+ installs on Google Play.
Are Dwarves: Glory, Death and Loot and Halls of Torment: Premium in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Dwarves: Glory, Death and Loot and Halls of Torment: Premium offer? v
Dwarves: Glory, Death and Loot: no IAP detected on the public listing. Halls of Torment: Premium: IAP range $0.99 - $2.99 per item. Dwarves: Glory, Death and Loot runs a "Paid app ($4.99)" monetization model; Halls of Torment: Premium runs "Paid app ($4.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Dwarves: Glory, Death and Loot or Halls of Torment: Premium? v
Halls of Torment: Premium edges ahead with ★ 4.7 vs ★ 4.6 (gap of 0.1 stars). Rating volume: Dwarves: Glory, Death and Loot 52 ratings, Halls of Torment: Premium 1K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Dwarves: Glory, Death and Loot vs Halls of Torment: Premium revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $2.1K for Dwarves: Glory, Death and Loot and $12.8K for Halls of Torment: Premium are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Dwarves: Glory, Death and Loot or Halls of Torment: Premium to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
