Dwarves: Glory, Death and Loot vs Pixel Brave: Idle RPG
Dwarves: Glory, Death and Loot
Sidekick Publishing
Google Play
$1.9K/mo
~$23.0K/yr · 32K installs
VS
Pixel Brave: Idle RPG
HZ Game
Google Play
$2.9K/mo
~$35.4K/yr · 308K installs
Revenue winner
Pixel Brave: Idle RPG wins
+54% vs other
Installs winner
Pixel Brave: Idle RPG wins
+861% vs other
MAU winner
Pixel Brave: Idle RPG wins
+631% vs other
Rating winner
Pixel Brave: Idle RPG wins
+3% vs other
Why Pixel Brave: Idle RPG is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Pixel Brave: Idle RPG earns roughly 2× more per month than Dwarves: Glory, Death and Loot - $2.9K vs $1.9K.
- Subscription model. Pixel Brave: Idle RPG runs a $22.14/mo subscription that compounds; Dwarves: Glory, Death and Loot relies on one-shot IAP or ads.
- Bigger install base. Pixel Brave: Idle RPG has ~308K lifetime installs vs Dwarves: Glory, Death and Loot's ~32K - 9.6× the funnel top.
→ Find more apps with this revenue gap · Full Pixel Brave: Idle RPG report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$1.9K
▶
$2.9K
Annual revenue (est.)
$23.0K
▶
$35.4K
Lifetime installs (est.)
32K
▶
308K
Monthly active users (est.)?
4K
▶
27K
App Store rating
4.55★
▶
4.71★
Total ratings
2K
▶
10K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$22.14
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Role Playing
- Price
- USD4.99
- Released
- Jan 14, 2026
- Last updated
- Feb 26, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 2.0.14
- Languages
- -
- Category
- Role Playing
- Price
- Free
- Released
- Apr 3, 2026
- Last updated
- May 8, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 1.3.6
- Languages
- -
Dwarves: Glory, Death and Loot trajectory
Pixel Brave: Idle RPG trajectory
FAQ
Which makes more money, Dwarves: Glory, Death and Loot or Pixel Brave: Idle RPG? v
Pixel Brave: Idle RPG earns about $2.9K per month, while Dwarves: Glory, Death and Loot earns about $1.9K. That is a 1.5× revenue gap (~$1.0K more per month for Pixel Brave: Idle RPG). Annual revenue: Dwarves: Glory, Death and Loot ≈ $23.0K/year, Pixel Brave: Idle RPG ≈ $35.4K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Dwarves: Glory, Death and Loot or Pixel Brave: Idle RPG? v
Pixel Brave: Idle RPG leads with about 308K estimated downloads vs 32K for Dwarves: Glory, Death and Loot - a 9.6× gap. Dwarves: Glory, Death and Loot reports 10,000+ installs on Google Play. Pixel Brave: Idle RPG reports 100,000+ installs on Google Play.
Are Dwarves: Glory, Death and Loot and Pixel Brave: Idle RPG in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Dwarves: Glory, Death and Loot and Pixel Brave: Idle RPG offer? v
Dwarves: Glory, Death and Loot: no IAP detected on the public listing. Pixel Brave: Idle RPG: IAP range $0.99 - $494.99 per item. Dwarves: Glory, Death and Loot runs a "Paid app ($4.99)" monetization model; Pixel Brave: Idle RPG runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Dwarves: Glory, Death and Loot or Pixel Brave: Idle RPG? v
Pixel Brave: Idle RPG edges ahead with ★ 4.7 vs ★ 4.6 (gap of 0.2 stars). Rating volume: Dwarves: Glory, Death and Loot 50 ratings, Pixel Brave: Idle RPG 239 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Dwarves: Glory, Death and Loot vs Pixel Brave: Idle RPG revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.9K for Dwarves: Glory, Death and Loot and $2.9K for Pixel Brave: Idle RPG are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Dwarves: Glory, Death and Loot or Pixel Brave: Idle RPG to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
