DYSMANTLE vs Idle Heroes

DYSMANTLE

10tons Ltd
Google Play
$39.9K/mo
~$478.9K/yr · 303K installs
VS

Idle Heroes

DHGAMES
Google Play
$229.1K/mo
~$2.75M/yr · 35.5M installs
Revenue winner Idle Heroes wins +474% vs other
Installs winner Idle Heroes wins +11639% vs other
MAU winner Idle Heroes wins +4724% vs other
Rating winner Idle Heroes wins +6% vs other

Why Idle Heroes is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Idle Heroes earns roughly 6× more per month than DYSMANTLE - $229.1K vs $39.9K.
  2. Premium pricing. Idle Heroes charges $9.95/mo vs DYSMANTLE's $4.73/mo - higher ARPU per converted user.
  3. Bigger install base. Idle Heroes has ~35.5M lifetime installs vs DYSMANTLE's ~303K - 117.4× the funnel top.

Find more apps with this revenue gap · Full Idle Heroes report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

DYSMANTLE
vs
Idle Heroes
Monthly revenue (est.)?
$39.9K
$229.1K
Annual revenue (est.)
$478.9K
$2.75M
Lifetime installs (est.)
303K
35.5M
Monthly active users (est.)?
44K
2.1M
App Store rating
4.38★
4.65★
Total ratings
4K
1.1M
US grossing rank
-
=
-
Cheapest monthly sub
$4.73
$9.95
IAP tiers detected
0 tiers
=
0 tiers

DYSMANTLE

10tons Ltd
Google Play
Category
Role Playing
Price
USD10.99
Released
Jun 29, 2022
Last updated
Jan 21, 2026
File size
-
Content rating
Teen
Version
1.4.1.12
Languages
-
View full DYSMANTLE report →

Idle Heroes

DHGAMES
Google Play
Category
Role Playing
Price
Free
Released
Jun 22, 2016
Last updated
May 12, 2026
File size
-
Content rating
Everyone 10+
Version
VARY
Languages
-
View full Idle Heroes report →

DYSMANTLE trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Idle Heroes trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, DYSMANTLE or Idle Heroes? v
Idle Heroes earns about $229.1K per month, while DYSMANTLE earns about $39.9K. That is a 5.7× revenue gap (~$189.2K more per month for Idle Heroes). Annual revenue: DYSMANTLE ≈ $478.9K/year, Idle Heroes ≈ $2.75M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, DYSMANTLE or Idle Heroes? v
Idle Heroes leads with about 35.5M estimated downloads vs 303K for DYSMANTLE - a 117.4× gap. DYSMANTLE reports 100,000+ installs on Google Play. Idle Heroes reports 10,000,000+ installs on Google Play.
Are DYSMANTLE and Idle Heroes in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do DYSMANTLE and Idle Heroes offer? v
DYSMANTLE: IAP range $4.49 - $4.99 per item. Idle Heroes: IAP range $0.99 - $99.99 per item. DYSMANTLE runs a "Paid app ($10.99)" monetization model; Idle Heroes runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, DYSMANTLE or Idle Heroes? v
Idle Heroes edges ahead with ★ 4.7 vs ★ 4.4 (gap of 0.3 stars). Rating volume: DYSMANTLE 546 ratings, Idle Heroes 58K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these DYSMANTLE vs Idle Heroes revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $39.9K for DYSMANTLE and $229.1K for Idle Heroes are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare DYSMANTLE or Idle Heroes to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.