DYSMANTLE vs Lootfiend: Idle Dungeons
DYSMANTLE
10tons Ltd
Google Play
$39.7K/mo
~$476.1K/yr · 301K installs
VS
Lootfiend: Idle Dungeons
Megoo Games
Google Play
$5.9K/mo
~$70.9K/yr · 370K installs
Revenue winner
DYSMANTLE wins
+571% vs other
Installs winner
Lootfiend: Idle Dungeons wins
+23% vs other
MAU winner
Lootfiend: Idle Dungeons wins
+25% vs other
Rating winner
Lootfiend: Idle Dungeons wins
+3% vs other
Why DYSMANTLE is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- DYSMANTLE earns roughly 7× more per month than Lootfiend: Idle Dungeons - $39.7K vs $5.9K.
- Aggressive pricing. DYSMANTLE undercuts at $4.73/mo vs $12.19/mo - converts a higher % of free users.
→ Find more apps with this revenue gap · Full DYSMANTLE report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$39.7K
◀
$5.9K
Annual revenue (est.)
$476.1K
◀
$70.9K
Lifetime installs (est.)
301K
▶
370K
Monthly active users (est.)?
44K
▶
55K
App Store rating
4.39★
▶
4.52★
Total ratings
4K
▶
14K
US grossing rank
-
=
-
Cheapest monthly sub
$4.73
▶
$12.19
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Role Playing
- Price
- USD10.99
- Released
- Jun 29, 2022
- Last updated
- Jan 21, 2026
- File size
- -
- Content rating
- Teen
- Version
- 1.4.1.12
- Languages
- -
- Category
- Role Playing
- Price
- Free
- Released
- Oct 22, 2025
- Last updated
- Mar 31, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 1.15.0
- Languages
- -
DYSMANTLE trajectory
Lootfiend: Idle Dungeons trajectory
FAQ
Which makes more money, DYSMANTLE or Lootfiend: Idle Dungeons? v
DYSMANTLE earns about $39.7K per month, while Lootfiend: Idle Dungeons earns about $5.9K. That is a 6.7× revenue gap (~$33.8K more per month for DYSMANTLE). Annual revenue: DYSMANTLE ≈ $476.1K/year, Lootfiend: Idle Dungeons ≈ $70.9K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, DYSMANTLE or Lootfiend: Idle Dungeons? v
Lootfiend: Idle Dungeons leads with about 370K estimated downloads vs 301K for DYSMANTLE - a 1.2× gap. DYSMANTLE reports 100,000+ installs on Google Play. Lootfiend: Idle Dungeons reports 100,000+ installs on Google Play.
Are DYSMANTLE and Lootfiend: Idle Dungeons in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do DYSMANTLE and Lootfiend: Idle Dungeons offer? v
DYSMANTLE: IAP range $4.49 - $4.99 per item. Lootfiend: Idle Dungeons: IAP range $0.99 - $149.99 per item. DYSMANTLE runs a "Paid app ($10.99)" monetization model; Lootfiend: Idle Dungeons runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, DYSMANTLE or Lootfiend: Idle Dungeons? v
Lootfiend: Idle Dungeons edges ahead with ★ 4.5 vs ★ 4.4 (gap of 0.1 stars). Rating volume: DYSMANTLE 546 ratings, Lootfiend: Idle Dungeons 1K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these DYSMANTLE vs Lootfiend: Idle Dungeons revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $39.7K for DYSMANTLE and $5.9K for Lootfiend: Idle Dungeons are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare DYSMANTLE or Lootfiend: Idle Dungeons to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
