Earn to Die 2 vs I'm Not Human
Earn to Die 2
Not Doppler
App Store
$3.4K/mo
~$41.4K/yr · 446K installs
VS
I'm Not Human
ZALIM KAZIMCAN
App Store
$319/mo
~$3.8K/yr · 3K installs
Revenue winner
Earn to Die 2 wins
+981% vs other
Installs winner
Earn to Die 2 wins
+14764% vs other
MAU winner
Earn to Die 2 wins
+11048% vs other
Rating winner
Earn to Die 2 wins
+69% vs other
Why Earn to Die 2 is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Earn to Die 2 earns roughly 11× more per month than I'm Not Human - $3.4K vs $319.
- Subscription model. Earn to Die 2 runs a $21.68/mo subscription that compounds; I'm Not Human relies on one-shot IAP or ads.
- Bigger install base. Earn to Die 2 has ~446K lifetime installs vs I'm Not Human's ~3K - 148.6× the funnel top.
- More monetization surfaces. Earn to Die 2 runs 7 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Earn to Die 2 report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$3.4K
◀
$319
Annual revenue (est.)
$41.4K
◀
$3.8K
Lifetime installs (est.)
446K
◀
3K
Monthly active users (est.)?
58K
◀
516
App Store rating
4.65★
◀
2.75★
Total ratings
6K
◀
4
US grossing rank
-
=
-
Cheapest monthly sub
$21.68
◀
No sub
IAP tiers detected
7 tiers
◀
0 tiers
- Category
- Games
- Price
- USD0.29
- Released
- Nov 20, 2014
- Last updated
- May 9, 2024
- File size
- 74.0 MB
- Content rating
- 12+
- Version
- 1.4.55
- Languages
- English, French, German, Indonesian, Italian, Japanese +8 more
- Category
- Games
- Price
- USD3.99
- Released
- Apr 27, 2026
- Last updated
- Apr 27, 2026
- File size
- 118.1 MB
- Content rating
- 9+
- Version
- 1.0
- Languages
- English
Earn to Die 2 trajectory
I'm Not Human trajectory
FAQ
Which makes more money, Earn to Die 2 or I'm Not Human? v
Earn to Die 2 earns about $3.4K per month, while I'm Not Human earns about $319. That is a 10.8× revenue gap (~$3.1K more per month for Earn to Die 2). Annual revenue: Earn to Die 2 ≈ $41.4K/year, I'm Not Human ≈ $3.8K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Earn to Die 2 or I'm Not Human? v
Earn to Die 2 leads with about 446K estimated downloads vs 3K for I'm Not Human - a 148.6× gap. Earn to Die 2's App Store downloads are estimated from 6K ratings × the standard 1:75 ratio. I'm Not Human's App Store downloads are estimated from 4 ratings.
Are Earn to Die 2 and I'm Not Human in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Earn to Die 2 and I'm Not Human offer? v
Earn to Die 2: IAP range 7 tiers detected. I'm Not Human: no IAP detected on the public listing. Earn to Die 2 runs a "Paid app ($0.29)" monetization model; I'm Not Human runs "Paid app ($3.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Earn to Die 2 or I'm Not Human? v
Earn to Die 2 edges ahead with ★ 4.7 vs ★ 2.8 (gap of 1.9 stars). Rating volume: Earn to Die 2 6K ratings, I'm Not Human 4 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Earn to Die 2 vs I'm Not Human revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $3.4K for Earn to Die 2 and $319 for I'm Not Human are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Earn to Die 2 or I'm Not Human to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
