Earn to Die 2 vs Most Likely To

Earn to Die 2

Not Doppler
App Store
$3.5K/mo
~$41.5K/yr · 447K installs
VS

Most Likely To

Vanilla b.v.
App Store
$151/mo
~$1.8K/yr · 19K installs
Revenue winner Earn to Die 2 wins +2189% vs other
Installs winner Earn to Die 2 wins +2271% vs other
MAU winner Earn to Die 2 wins +1461% vs other
Rating winner Earn to Die 2 wins +5% vs other

Why Earn to Die 2 is winning

Top 4 reasons - backed by the public App Store / Play Store numbers.

  1. Earn to Die 2 earns roughly 23× more per month than Most Likely To - $3.5K vs $151.
  2. Premium pricing. Earn to Die 2 charges $21.68/mo vs Most Likely To's $2.99/mo - higher ARPU per converted user.
  3. Bigger install base. Earn to Die 2 has ~447K lifetime installs vs Most Likely To's ~19K - 23.7× the funnel top.
  4. More monetization surfaces. Earn to Die 2 runs 7 IAP tiers vs 2 - more chances to convert users at the right price.

Find more apps with this revenue gap · Full Earn to Die 2 report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Earn to Die 2
vs
Most Likely To
Monthly revenue (est.)?
$3.5K
$151
Annual revenue (est.)
$41.5K
$1.8K
Lifetime installs (est.)
447K
19K
Monthly active users (est.)?
58K
4K
App Store rating
4.65★
4.42★
Total ratings
6K
377
US grossing rank
-
=
-
Cheapest monthly sub
$21.68
$2.99
IAP tiers detected
7 tiers
2 tiers

Earn to Die 2

Not Doppler
App Store
Category
Games
Price
USD0.29
Released
Nov 20, 2014
Last updated
May 9, 2024
File size
74.0 MB
Content rating
12+
Version
1.4.55
Languages
English, French, German, Indonesian, Italian, Japanese +8 more
View full Earn to Die 2 report →

Most Likely To

Vanilla b.v.
App Store
Category
Games
Price
Free
Released
Mar 15, 2020
Last updated
Feb 18, 2026
File size
122.1 MB
Content rating
17+
Version
1.4.2
Languages
Czech, Danish, Dutch, English, Finnish, French +10 more
View full Most Likely To report →

Earn to Die 2 trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

Most Likely To trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Earn to Die 2 or Most Likely To? v
Earn to Die 2 earns about $3.5K per month, while Most Likely To earns about $151. That is a 22.9× revenue gap (~$3.3K more per month for Earn to Die 2). Annual revenue: Earn to Die 2 ≈ $41.5K/year, Most Likely To ≈ $1.8K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Earn to Die 2 or Most Likely To? v
Earn to Die 2 leads with about 447K estimated downloads vs 19K for Most Likely To - a 23.7× gap. Earn to Die 2's App Store downloads are estimated from 6K ratings × the standard 1:75 ratio. Most Likely To's App Store downloads are estimated from 377 ratings.
Are Earn to Die 2 and Most Likely To in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Earn to Die 2 and Most Likely To offer? v
Earn to Die 2: IAP range 7 tiers detected. Most Likely To: IAP range 2 tiers detected. Earn to Die 2 runs a "Paid app ($0.29)" monetization model; Most Likely To runs "Free casual game · ads + tiny sub take (~$0.08/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Earn to Die 2 or Most Likely To? v
Earn to Die 2 edges ahead with ★ 4.7 vs ★ 4.4 (gap of 0.2 stars). Rating volume: Earn to Die 2 6K ratings, Most Likely To 377 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Earn to Die 2 vs Most Likely To revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $3.5K for Earn to Die 2 and $151 for Most Likely To are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Earn to Die 2 or Most Likely To to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.