Earn to Die 2 vs Papers, Please
Earn to Die 2
Not Doppler
App Store
$3.5K/mo
~$41.5K/yr · 447K installs
VS
Papers, Please
3909
App Store
$12.7K/mo
~$151.9K/yr · 95K installs
Revenue winner
Papers, Please wins
+266% vs other
Installs winner
Earn to Die 2 wins
+370% vs other
MAU winner
Earn to Die 2 wins
+366% vs other
Rating winner
Papers, Please wins
+2% vs other
Why Papers, Please is winning
Top 1 reasons - backed by the public App Store / Play Store numbers.
- Papers, Please earns roughly 4× more per month than Earn to Die 2 - $12.7K vs $3.5K.
→ Find more apps with this revenue gap · Full Papers, Please report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$3.5K
▶
$12.7K
Annual revenue (est.)
$41.5K
▶
$151.9K
Lifetime installs (est.)
447K
◀
95K
Monthly active users (est.)?
58K
◀
12K
App Store rating
4.65★
▶
4.73★
Total ratings
6K
◀
1K
US grossing rank
-
=
-
Cheapest monthly sub
$21.68
◀
No sub
IAP tiers detected
7 tiers
◀
0 tiers
- Category
- Games
- Price
- USD0.29
- Released
- Nov 20, 2014
- Last updated
- May 9, 2024
- File size
- 74.0 MB
- Content rating
- 12+
- Version
- 1.4.55
- Languages
- English, French, German, Indonesian, Italian, Japanese +8 more
- Category
- Games
- Price
- USD4.99
- Released
- Dec 12, 2014
- Last updated
- Jul 17, 2023
- File size
- 61.6 MB
- Content rating
- 17+
- Version
- 1.4.12
- Languages
- EU, Czech, English, French, German, Indonesian +10 more
Earn to Die 2 trajectory
Papers, Please trajectory
FAQ
Which makes more money, Earn to Die 2 or Papers, Please? v
Papers, Please earns about $12.7K per month, while Earn to Die 2 earns about $3.5K. That is a 3.7× revenue gap (~$9.2K more per month for Papers, Please). Annual revenue: Earn to Die 2 ≈ $41.5K/year, Papers, Please ≈ $151.9K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Earn to Die 2 or Papers, Please? v
Earn to Die 2 leads with about 447K estimated downloads vs 95K for Papers, Please - a 4.7× gap. Earn to Die 2's App Store downloads are estimated from 6K ratings × the standard 1:75 ratio. Papers, Please's App Store downloads are estimated from 1K ratings.
Are Earn to Die 2 and Papers, Please in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Earn to Die 2 and Papers, Please offer? v
Earn to Die 2: IAP range 7 tiers detected. Papers, Please: no IAP detected on the public listing. Earn to Die 2 runs a "Paid app ($0.29)" monetization model; Papers, Please runs "Paid app ($4.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Earn to Die 2 or Papers, Please? v
Papers, Please edges ahead with ★ 4.7 vs ★ 4.7 (gap of 0.1 stars). Rating volume: Earn to Die 2 6K ratings, Papers, Please 1K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Earn to Die 2 vs Papers, Please revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $3.5K for Earn to Die 2 and $12.7K for Papers, Please are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Earn to Die 2 or Papers, Please to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
