Earn to Die 2 vs Specimen Zero - Horror

Earn to Die 2

Not Doppler
App Store
$3.5K/mo
~$41.5K/yr · 447K installs
VS

Specimen Zero - Horror

Cafe Studio Games AG
App Store
$356/mo
~$4.3K/yr · 7K installs
Revenue winner Earn to Die 2 wins +871% vs other
Installs winner Earn to Die 2 wins +6571% vs other
MAU winner Earn to Die 2 wins +5212% vs other
Rating winner Earn to Die 2 wins +15% vs other

Why Earn to Die 2 is winning

Top 4 reasons - backed by the public App Store / Play Store numbers.

  1. Earn to Die 2 earns roughly 10× more per month than Specimen Zero - Horror - $3.5K vs $356.
  2. Subscription model. Earn to Die 2 runs a $21.68/mo subscription that compounds; Specimen Zero - Horror relies on one-shot IAP or ads.
  3. Bigger install base. Earn to Die 2 has ~447K lifetime installs vs Specimen Zero - Horror's ~7K - 66.7× the funnel top.
  4. Better app store reviews. Earn to Die 2 sits at 4.65★ vs 4.06★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full Earn to Die 2 report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Earn to Die 2
vs
Specimen Zero - Horror
Monthly revenue (est.)?
$3.5K
$356
Annual revenue (est.)
$41.5K
$4.3K
Lifetime installs (est.)
447K
7K
Monthly active users (est.)?
58K
1K
App Store rating
4.65★
4.06★
Total ratings
6K
134
US grossing rank
-
=
-
Cheapest monthly sub
$21.68
No sub
IAP tiers detected
7 tiers
9 tiers

Earn to Die 2

Not Doppler
App Store
Category
Games
Price
USD0.29
Released
Nov 20, 2014
Last updated
May 9, 2024
File size
74.0 MB
Content rating
12+
Version
1.4.55
Languages
English, French, German, Indonesian, Italian, Japanese +8 more
View full Earn to Die 2 report →

Specimen Zero - Horror

Cafe Studio Games AG
App Store
Category
Games
Price
USD1.99
Released
Jul 21, 2021
Last updated
Aug 5, 2024
File size
379.7 MB
Content rating
12+
Version
1.1.101
Languages
English
View full Specimen Zero - Horror report →

Earn to Die 2 trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

Specimen Zero - Horror trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Earn to Die 2 or Specimen Zero - Horror? v
Earn to Die 2 earns about $3.5K per month, while Specimen Zero - Horror earns about $356. That is a 9.7× revenue gap (~$3.1K more per month for Earn to Die 2). Annual revenue: Earn to Die 2 ≈ $41.5K/year, Specimen Zero - Horror ≈ $4.3K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Earn to Die 2 or Specimen Zero - Horror? v
Earn to Die 2 leads with about 447K estimated downloads vs 7K for Specimen Zero - Horror - a 66.7× gap. Earn to Die 2's App Store downloads are estimated from 6K ratings × the standard 1:75 ratio. Specimen Zero - Horror's App Store downloads are estimated from 134 ratings.
Are Earn to Die 2 and Specimen Zero - Horror in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Earn to Die 2 and Specimen Zero - Horror offer? v
Earn to Die 2: IAP range 7 tiers detected. Specimen Zero - Horror: IAP range 9 tiers detected. Earn to Die 2 runs a "Paid app ($0.29)" monetization model; Specimen Zero - Horror runs "Paid app ($1.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Earn to Die 2 or Specimen Zero - Horror? v
Earn to Die 2 edges ahead with ★ 4.7 vs ★ 4.1 (gap of 0.6 stars). Rating volume: Earn to Die 2 6K ratings, Specimen Zero - Horror 134 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Earn to Die 2 vs Specimen Zero - Horror revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $3.5K for Earn to Die 2 and $356 for Specimen Zero - Horror are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Earn to Die 2 or Specimen Zero - Horror to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.