Earn to Die 2 vs Total Battle: War Strategy
Earn to Die 2
Not Doppler
App Store
$3.5K/mo
~$41.5K/yr · 447K installs
VS
Total Battle: War Strategy
Scorewarrior
App Store
$1.37M/mo
~$16.45M/yr · 18.0M installs
Revenue winner
Total Battle: War Strategy wins
+39565% vs other
Installs winner
Total Battle: War Strategy wins
+3927% vs other
MAU winner
Total Battle: War Strategy wins
+4552% vs other
Rating winner
Earn to Die 2 wins
+1% vs other
Why Total Battle: War Strategy is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Total Battle: War Strategy earns roughly 397× more per month than Earn to Die 2 - $1.37M vs $3.5K.
- Bigger install base. Total Battle: War Strategy has ~18.0M lifetime installs vs Earn to Die 2's ~447K - 40.3× the funnel top.
- More monetization surfaces. Total Battle: War Strategy runs 10 IAP tiers vs 7 - more chances to convert users at the right price.
- Charts placement. Total Battle: War Strategy ranks #71 on the US grossing chart (the other app is unranked) - chart placement is a self-reinforcing flywheel.
→ Find more apps with this revenue gap · Full Total Battle: War Strategy report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$3.5K
▶
$1.37M
Annual revenue (est.)
$41.5K
▶
$16.45M
Lifetime installs (est.)
447K
▶
18.0M
Monthly active users (est.)?
58K
▶
2.7M
App Store rating
4.65★
◀
4.61★
Total ratings
6K
▶
59K
US grossing rank
-
▶
#71
Cheapest monthly sub
$21.68
◀
No sub
IAP tiers detected
7 tiers
▶
10 tiers
- Category
- Games
- Price
- USD0.29
- Released
- Nov 20, 2014
- Last updated
- May 9, 2024
- File size
- 74.0 MB
- Content rating
- 12+
- Version
- 1.4.55
- Languages
- English, French, German, Indonesian, Italian, Japanese +8 more
- Category
- Games
- Price
- Free
- Released
- Oct 20, 2018
- Last updated
- Jun 29, 2026
- File size
- 226.3 MB
- Content rating
- 9+
- Version
- 345.1.1714
- Languages
- Arabic, Dutch, English, French, German, Italian +11 more
Earn to Die 2 trajectory
Total Battle: War Strategy trajectory
FAQ
Which makes more money, Earn to Die 2 or Total Battle: War Strategy? v
Total Battle: War Strategy earns about $1.37M per month, while Earn to Die 2 earns about $3.5K. That is a 396.6× revenue gap (~$1.37M more per month for Total Battle: War Strategy). Annual revenue: Earn to Die 2 ≈ $41.5K/year, Total Battle: War Strategy ≈ $16.45M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Earn to Die 2 or Total Battle: War Strategy? v
Total Battle: War Strategy leads with about 18.0M estimated downloads vs 447K for Earn to Die 2 - a 40.3× gap. Earn to Die 2's App Store downloads are estimated from 6K ratings × the standard 1:75 ratio. Total Battle: War Strategy's App Store downloads are estimated from 59K ratings.
Are Earn to Die 2 and Total Battle: War Strategy in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Earn to Die 2 and Total Battle: War Strategy offer? v
Earn to Die 2: IAP range 7 tiers detected. Total Battle: War Strategy: IAP range 10 tiers detected. Earn to Die 2 runs a "Paid app ($0.29)" monetization model; Total Battle: War Strategy runs "Free game · IAP-driven (10 packs, ~$0.30/MAU) · calibrated by US grossing rank #71". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Earn to Die 2 or Total Battle: War Strategy? v
Earn to Die 2 edges ahead with ★ 4.7 vs ★ 4.6 (gap of 0.0 stars). Rating volume: Earn to Die 2 6K ratings, Total Battle: War Strategy 59K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Earn to Die 2 vs Total Battle: War Strategy revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $3.5K for Earn to Die 2 and $1.37M for Total Battle: War Strategy are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Earn to Die 2 or Total Battle: War Strategy to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
