Doomsday × FAIRY TAIL vs Earn to Die

Doomsday × FAIRY TAIL

IGG SINGAPORE PTE. LTD.
App Store
$557.7K/mo
~$6.69M/yr · 15.5M installs
VS

Earn to Die

Not Doppler
App Store
$7.7K/mo
~$92.4K/yr · 292K installs
Revenue winner Doomsday × FAIRY TAIL wins +7146% vs other
Installs winner Doomsday × FAIRY TAIL wins +5228% vs other
MAU winner Doomsday × FAIRY TAIL wins +6001% vs other
Rating winner Earn to Die wins +2% vs other

Why Doomsday × FAIRY TAIL is winning

Top 4 reasons - backed by the public App Store / Play Store numbers.

  1. Doomsday × FAIRY TAIL earns roughly 72× more per month than Earn to Die - $557.7K vs $7.7K.
  2. Subscription model. Doomsday × FAIRY TAIL runs a $21.68/mo subscription that compounds; Earn to Die relies on one-shot IAP or ads.
  3. Bigger install base. Doomsday × FAIRY TAIL has ~15.5M lifetime installs vs Earn to Die's ~292K - 53.3× the funnel top.
  4. More monetization surfaces. Doomsday × FAIRY TAIL runs 10 IAP tiers vs 0 - more chances to convert users at the right price.

Find more apps with this revenue gap · Full Doomsday × FAIRY TAIL report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Doomsday × FAIRY TAIL
vs
Earn to Die
Monthly revenue (est.)?
$557.7K
$7.7K
Annual revenue (est.)
$6.69M
$92.4K
Lifetime installs (est.)
15.5M
292K
Monthly active users (est.)?
2.3M
38K
App Store rating
4.68★
4.78★
Total ratings
104K
4K
US grossing rank
-
=
-
Cheapest monthly sub
$21.68
No sub
IAP tiers detected
10 tiers
0 tiers

Doomsday × FAIRY TAIL

IGG SINGAPORE PTE. LTD.
App Store
Category
Games
Price
Free
Released
Sep 15, 2021
Last updated
Jun 30, 2026
File size
2.76 GB
Content rating
12+
Version
1.58.0
Languages
Arabic, English, French, German, Indonesian, Italian +10 more
View full Doomsday × FAIRY TAIL report →

Earn to Die

Not Doppler
App Store
Category
Games
Price
USD0.99
Released
Sep 20, 2012
Last updated
Sep 21, 2017
File size
58.4 MB
Content rating
12+
Version
1.0.24
Languages
English
View full Earn to Die report →

Doomsday × FAIRY TAIL trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

Earn to Die trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Doomsday × FAIRY TAIL or Earn to Die? v
Doomsday × FAIRY TAIL earns about $557.7K per month, while Earn to Die earns about $7.7K. That is a 72.5× revenue gap (~$550.0K more per month for Doomsday × FAIRY TAIL). Annual revenue: Doomsday × FAIRY TAIL ≈ $6.69M/year, Earn to Die ≈ $92.4K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Doomsday × FAIRY TAIL or Earn to Die? v
Doomsday × FAIRY TAIL leads with about 15.5M estimated downloads vs 292K for Earn to Die - a 53.3× gap. Doomsday × FAIRY TAIL's App Store downloads are estimated from 104K ratings × the standard 1:75 ratio. Earn to Die's App Store downloads are estimated from 4K ratings.
Are Doomsday × FAIRY TAIL and Earn to Die in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Doomsday × FAIRY TAIL and Earn to Die offer? v
Doomsday × FAIRY TAIL: IAP range 10 tiers detected. Earn to Die: no IAP detected on the public listing. Doomsday × FAIRY TAIL runs a "Free game · IAP-driven (9 packs + 1 sub, ~$0.30/MAU)" monetization model; Earn to Die runs "Paid app ($0.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Doomsday × FAIRY TAIL or Earn to Die? v
Earn to Die edges ahead with ★ 4.8 vs ★ 4.7 (gap of 0.1 stars). Rating volume: Doomsday × FAIRY TAIL 104K ratings, Earn to Die 4K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Doomsday × FAIRY TAIL vs Earn to Die revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $557.7K for Doomsday × FAIRY TAIL and $7.7K for Earn to Die are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Doomsday × FAIRY TAIL or Earn to Die to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.