Elevate - Brain Training Games vs Lumosity: Brain Training Games
Elevate - Brain Training Games
The Mind Company
App Store
$376.7K/mo
~$4.52M/yr · 79.3M installs
VS
Lumosity: Brain Training Games
Lumos Labs, Inc.
App Store
$652.7K/mo
~$7.83M/yr · 19.0M installs
Revenue winner
Lumosity: Brain Training Games wins
+73% vs other
Installs winner
Elevate - Brain Training Games wins
+317% vs other
MAU winner
Elevate - Brain Training Games wins
+179% vs other
Rating winner
Elevate - Brain Training Games wins
+2% vs other
Why Lumosity: Brain Training Games is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Lumosity: Brain Training Games earns roughly 2× more per month than Elevate - Brain Training Games - $652.7K vs $376.7K.
- Premium pricing. Lumosity: Brain Training Games charges $14.99/mo vs Elevate - Brain Training Games's $9.99/mo - higher ARPU per converted user.
→ Find more apps with this revenue gap · Full Lumosity: Brain Training Games report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$376.7K
▶
$652.7K
Annual revenue (est.)
$4.52M
▶
$7.83M
Lifetime installs (est.)
79.3M
◀
19.0M
Monthly active users (est.)?
4.7M
◀
1.7M
App Store rating
4.77★
◀
4.68★
Total ratings
529K
◀
127K
US grossing rank
-
=
-
Cheapest monthly sub
$9.99
▶
$14.99
IAP tiers detected
5 tiers
◀
2 tiers
- Category
- Education
- Price
- Free
- Released
- May 22, 2014
- Last updated
- May 4, 2026
- File size
- 516.9 MB
- Content rating
- 4+
- Version
- 5.237.1
- Languages
- English
- Category
- Education
- Price
- Free
- Released
- Jun 20, 2013
- Last updated
- May 8, 2026
- File size
- 226.2 MB
- Content rating
- 4+
- Version
- 10.20.26
- Languages
- English
Elevate - Brain Training Games trajectory
Lumosity: Brain Training Games trajectory
FAQ
Which makes more money, Elevate - Brain Training Games or Lumosity: Brain Training Games? v
Lumosity: Brain Training Games earns about $652.7K per month, while Elevate - Brain Training Games earns about $376.7K. That is a 1.7× revenue gap (~$275.9K more per month for Lumosity: Brain Training Games). Annual revenue: Elevate - Brain Training Games ≈ $4.52M/year, Lumosity: Brain Training Games ≈ $7.83M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Elevate - Brain Training Games or Lumosity: Brain Training Games? v
Elevate - Brain Training Games leads with about 79.3M estimated downloads vs 19.0M for Lumosity: Brain Training Games - a 4.2× gap. Elevate - Brain Training Games's App Store downloads are estimated from 529K ratings × the standard 1:75 ratio. Lumosity: Brain Training Games's App Store downloads are estimated from 127K ratings.
Are Elevate - Brain Training Games and Lumosity: Brain Training Games in the same App Store category and competing for the same money? v
Yes - both apps sit in the Education category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Elevate - Brain Training Games and Lumosity: Brain Training Games offer? v
Elevate - Brain Training Games: IAP range 5 tiers detected. Lumosity: Brain Training Games: IAP range 2 tiers detected. Elevate - Brain Training Games runs a "Free casual game · ads + tiny sub take (~$0.08/MAU)" monetization model; Lumosity: Brain Training Games runs "Subscription (~$11.99/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Elevate - Brain Training Games or Lumosity: Brain Training Games? v
Elevate - Brain Training Games edges ahead with ★ 4.8 vs ★ 4.7 (gap of 0.1 stars). Rating volume: Elevate - Brain Training Games 529K ratings, Lumosity: Brain Training Games 127K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Elevate - Brain Training Games vs Lumosity: Brain Training Games revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $376.7K for Elevate - Brain Training Games and $652.7K for Lumosity: Brain Training Games are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Education) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Elevate - Brain Training Games or Lumosity: Brain Training Games to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
