EvoCreo2: Monster Trainer RPG vs Sea of Stars

EvoCreo2: Monster Trainer RPG

ilmfinity - Creator of Monster Adventure Games
Google Play
$3.7K/mo
~$44.0K/yr · 61K installs
VS

Sea of Stars

Playdigious
Google Play
$2.9K/mo
~$35.0K/yr · 24K installs
Revenue winner EvoCreo2: Monster Trainer RPG wins +26% vs other
Installs winner EvoCreo2: Monster Trainer RPG wins +151% vs other
MAU winner EvoCreo2: Monster Trainer RPG wins +157% vs other
Rating winner EvoCreo2: Monster Trainer RPG wins +6% vs other

Why EvoCreo2: Monster Trainer RPG is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. Subscription model. EvoCreo2: Monster Trainer RPG runs a $8.32/mo subscription that compounds; Sea of Stars relies on one-shot IAP or ads.
  2. Bigger install base. EvoCreo2: Monster Trainer RPG has ~61K lifetime installs vs Sea of Stars's ~24K - 2.5× the funnel top.

Find more apps with this revenue gap · Full EvoCreo2: Monster Trainer RPG report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

EvoCreo2: Monster Trainer RPG
vs
Sea of Stars
Monthly revenue (est.)?
$3.7K
$2.9K
Annual revenue (est.)
$44.0K
$35.0K
Lifetime installs (est.)
61K
24K
Monthly active users (est.)?
12K
5K
App Store rating
4.71★
4.45★
Total ratings
14K
1K
US grossing rank
-
=
-
Cheapest monthly sub
$8.32
No sub
IAP tiers detected
0 tiers
=
0 tiers

EvoCreo2: Monster Trainer RPG

ilmfinity - Creator of Monster Adventure Games
Google Play
Category
Role Playing
Price
USD4.99
Released
Mar 1, 2025
Last updated
Apr 30, 2026
File size
-
Content rating
Everyone 10+
Version
2.1.1
Languages
-
View full EvoCreo2: Monster Trainer RPG report →

Sea of Stars

Playdigious
Google Play
Category
Role Playing
Price
USD9.99
Released
Mar 23, 2026
Last updated
Apr 27, 2026
File size
-
Content rating
Everyone 10+
Version
1.1.60013
Languages
-
View full Sea of Stars report →

EvoCreo2: Monster Trainer RPG trajectory

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Sea of Stars trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, EvoCreo2: Monster Trainer RPG or Sea of Stars? v
EvoCreo2: Monster Trainer RPG earns about $3.7K per month, while Sea of Stars earns about $2.9K. That is a 1.3× revenue gap (~$746 more per month for EvoCreo2: Monster Trainer RPG). Annual revenue: EvoCreo2: Monster Trainer RPG ≈ $44.0K/year, Sea of Stars ≈ $35.0K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, EvoCreo2: Monster Trainer RPG or Sea of Stars? v
EvoCreo2: Monster Trainer RPG leads with about 61K estimated downloads vs 24K for Sea of Stars - a 2.5× gap. EvoCreo2: Monster Trainer RPG reports 50,000+ installs on Google Play. Sea of Stars reports 10,000+ installs on Google Play.
Are EvoCreo2: Monster Trainer RPG and Sea of Stars in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do EvoCreo2: Monster Trainer RPG and Sea of Stars offer? v
EvoCreo2: Monster Trainer RPG: IAP range $0.99 - $69.99 per item. Sea of Stars: no IAP detected on the public listing. EvoCreo2: Monster Trainer RPG runs a "Paid app ($4.99)" monetization model; Sea of Stars runs "Paid app ($9.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, EvoCreo2: Monster Trainer RPG or Sea of Stars? v
EvoCreo2: Monster Trainer RPG edges ahead with ★ 4.7 vs ★ 4.5 (gap of 0.3 stars). Rating volume: EvoCreo2: Monster Trainer RPG 444 ratings, Sea of Stars 97 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these EvoCreo2: Monster Trainer RPG vs Sea of Stars revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $3.7K for EvoCreo2: Monster Trainer RPG and $2.9K for Sea of Stars are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare EvoCreo2: Monster Trainer RPG or Sea of Stars to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.