Explode 2: Get Exposed vs Most Likely To

Explode 2: Get Exposed

Sebastien Menozzi
App Store
$3.2K/mo
~$38.8K/yr · 405K installs
VS

Most Likely To

Vanilla b.v.
App Store
$151/mo
~$1.8K/yr · 19K installs
Revenue winner Explode 2: Get Exposed wins +2044% vs other
Installs winner Explode 2: Get Exposed wins +2047% vs other
MAU winner Explode 2: Get Exposed wins +2112% vs other
Rating winner Explode 2: Get Exposed wins +9% vs other

Why Explode 2: Get Exposed is winning

Top 4 reasons - backed by the public App Store / Play Store numbers.

  1. Explode 2: Get Exposed earns roughly 21× more per month than Most Likely To - $3.2K vs $151.
  2. Premium pricing. Explode 2: Get Exposed charges $14.99/mo vs Most Likely To's $2.99/mo - higher ARPU per converted user.
  3. Bigger install base. Explode 2: Get Exposed has ~405K lifetime installs vs Most Likely To's ~19K - 21.5× the funnel top.
  4. More monetization surfaces. Explode 2: Get Exposed runs 3 IAP tiers vs 2 - more chances to convert users at the right price.

Find more apps with this revenue gap · Full Explode 2: Get Exposed report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Explode 2: Get Exposed
vs
Most Likely To
Monthly revenue (est.)?
$3.2K
$151
Annual revenue (est.)
$38.8K
$1.8K
Lifetime installs (est.)
405K
19K
Monthly active users (est.)?
82K
4K
App Store rating
4.83★
4.42★
Total ratings
5K
377
US grossing rank
-
=
-
Cheapest monthly sub
$14.99
$2.99
IAP tiers detected
3 tiers
2 tiers

Explode 2: Get Exposed

Sebastien Menozzi
App Store
Category
Games
Price
Free
Released
Jun 27, 2024
Last updated
Jun 3, 2026
File size
44.0 MB
Content rating
12+
Version
1.0.37
Languages
English, French, Indonesian
View full Explode 2: Get Exposed report →

Most Likely To

Vanilla b.v.
App Store
Category
Games
Price
Free
Released
Mar 15, 2020
Last updated
Feb 18, 2026
File size
122.1 MB
Content rating
17+
Version
1.4.2
Languages
Czech, Danish, Dutch, English, Finnish, French +10 more
View full Most Likely To report →

Explode 2: Get Exposed trajectory

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Most Likely To trajectory

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FAQ

Which makes more money, Explode 2: Get Exposed or Most Likely To? v
Explode 2: Get Exposed earns about $3.2K per month, while Most Likely To earns about $151. That is a 21.4× revenue gap (~$3.1K more per month for Explode 2: Get Exposed). Annual revenue: Explode 2: Get Exposed ≈ $38.8K/year, Most Likely To ≈ $1.8K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Explode 2: Get Exposed or Most Likely To? v
Explode 2: Get Exposed leads with about 405K estimated downloads vs 19K for Most Likely To - a 21.5× gap. Explode 2: Get Exposed's App Store downloads are estimated from 5K ratings × the standard 1:75 ratio. Most Likely To's App Store downloads are estimated from 377 ratings.
Are Explode 2: Get Exposed and Most Likely To in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Explode 2: Get Exposed and Most Likely To offer? v
Explode 2: Get Exposed: IAP range 3 tiers detected. Most Likely To: IAP range 2 tiers detected. Explode 2: Get Exposed runs a "Free casual game · ads + tiny sub take (~$0.08/MAU)" monetization model; Most Likely To runs "Free casual game · ads + tiny sub take (~$0.08/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Explode 2: Get Exposed or Most Likely To? v
Explode 2: Get Exposed edges ahead with ★ 4.8 vs ★ 4.4 (gap of 0.4 stars). Rating volume: Explode 2: Get Exposed 5K ratings, Most Likely To 377 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Explode 2: Get Exposed vs Most Likely To revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $3.2K for Explode 2: Get Exposed and $151 for Most Likely To are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Explode 2: Get Exposed or Most Likely To to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.