Extreme Car Driving Simulator vs RUSH: Xtreme

Extreme Car Driving Simulator

AxesInMotion Racing
Google Play
$1.29M/mo
~$15.44M/yr · 741.3M installs
VS

RUSH: Xtreme

SayGames Ltd
Google Play
$59.1K/mo
~$709.2K/yr · 15.6M installs
Revenue winner Extreme Car Driving Simulator wins +2077% vs other
Installs winner Extreme Car Driving Simulator wins +4650% vs other
MAU winner Extreme Car Driving Simulator wins +2072% vs other
Rating winner RUSH: Xtreme wins +6% vs other

Why Extreme Car Driving Simulator is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. Extreme Car Driving Simulator earns roughly 22× more per month than RUSH: Xtreme - $1.29M vs $59.1K.
  2. Bigger install base. Extreme Car Driving Simulator has ~741.3M lifetime installs vs RUSH: Xtreme's ~15.6M - 47.5× the funnel top.

Find more apps with this revenue gap · Full Extreme Car Driving Simulator report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Extreme Car Driving Simulator
vs
RUSH: Xtreme
Monthly revenue (est.)?
$1.29M
$59.1K
Annual revenue (est.)
$15.44M
$709.2K
Lifetime installs (est.)
741.3M
15.6M
Monthly active users (est.)?
11.9M
546K
App Store rating
4.30★
4.55★
Total ratings
4.8M
352K
US grossing rank
-
=
-
Cheapest monthly sub
$9.95
=
$9.95
IAP tiers detected
0 tiers
=
0 tiers

Extreme Car Driving Simulator

AxesInMotion Racing
Google Play
Category
Racing
Price
Free
Released
Jul 15, 2014
Last updated
May 8, 2026
File size
-
Content rating
Everyone
Version
7.10.0
Languages
-
View full Extreme Car Driving Simulator report →

RUSH: Xtreme

SayGames Ltd
Google Play
Category
Racing
Price
Free
Released
Jul 15, 2025
Last updated
Apr 27, 2026
File size
-
Content rating
Everyone 10+
Version
1.6.1
Languages
-
View full RUSH: Xtreme report →

Extreme Car Driving Simulator trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

RUSH: Xtreme trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Extreme Car Driving Simulator or RUSH: Xtreme? v
Extreme Car Driving Simulator earns about $1.29M per month, while RUSH: Xtreme earns about $59.1K. That is a 21.8× revenue gap (~$1.23M more per month for Extreme Car Driving Simulator). Annual revenue: Extreme Car Driving Simulator ≈ $15.44M/year, RUSH: Xtreme ≈ $709.2K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Extreme Car Driving Simulator or RUSH: Xtreme? v
Extreme Car Driving Simulator leads with about 741.3M estimated downloads vs 15.6M for RUSH: Xtreme - a 47.5× gap. Extreme Car Driving Simulator reports 500,000,000+ installs on Google Play. RUSH: Xtreme reports 10,000,000+ installs on Google Play.
Are Extreme Car Driving Simulator and RUSH: Xtreme in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Racing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Extreme Car Driving Simulator and RUSH: Xtreme offer? v
Extreme Car Driving Simulator: IAP range $0.99 - $99.99 per item. RUSH: Xtreme: IAP range $0.99 - $99.99 per item. Extreme Car Driving Simulator runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; RUSH: Xtreme runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Extreme Car Driving Simulator or RUSH: Xtreme? v
RUSH: Xtreme edges ahead with ★ 4.6 vs ★ 4.3 (gap of 0.3 stars). Rating volume: Extreme Car Driving Simulator 121K ratings, RUSH: Xtreme 2K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Extreme Car Driving Simulator vs RUSH: Xtreme revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.29M for Extreme Car Driving Simulator and $59.1K for RUSH: Xtreme are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Racing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Extreme Car Driving Simulator or RUSH: Xtreme to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.