Extreme Car Driving Simulator vs RUSH: Xtreme

Extreme Car Driving Simulator

AxesInMotion Racing
Google Play
$2.20M/mo
~$26.43M/yr · 751.3M installs
VS

RUSH: Xtreme

SayGames Ltd
Google Play
$120.8K/mo
~$1.45M/yr · 18.8M installs
Revenue winner Extreme Car Driving Simulator wins +1724% vs other
Installs winner Extreme Car Driving Simulator wins +3898% vs other
MAU winner Extreme Car Driving Simulator wins +1699% vs other
Rating winner RUSH: Xtreme wins +7% vs other

Why Extreme Car Driving Simulator is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. Extreme Car Driving Simulator earns roughly 18× more per month than RUSH: Xtreme - $2.20M vs $120.8K.
  2. Bigger install base. Extreme Car Driving Simulator has ~751.3M lifetime installs vs RUSH: Xtreme's ~18.8M - 40.0× the funnel top.

Find more apps with this revenue gap · Full Extreme Car Driving Simulator report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Extreme Car Driving Simulator
vs
RUSH: Xtreme
Monthly revenue (est.)?
$2.20M
$120.8K
Annual revenue (est.)
$26.43M
$1.45M
Lifetime installs (est.)
751.3M
18.8M
Monthly active users (est.)?
20.3M
1.1M
App Store rating
4.29★
4.61★
Total ratings
4.8M
438K
US grossing rank
-
=
-
Cheapest monthly sub
$9.95
=
$9.95
IAP tiers detected
0 tiers
=
0 tiers

Extreme Car Driving Simulator

AxesInMotion Racing
Google Play
Category
Racing
Price
Free
Released
Jul 15, 2014
Last updated
Jun 12, 2026
File size
-
Content rating
Everyone
Version
7.12.2
Languages
-
View full Extreme Car Driving Simulator report →

RUSH: Xtreme

SayGames Ltd
Google Play
Category
Racing
Price
Free
Released
Jul 15, 2025
Last updated
Jun 9, 2026
File size
-
Content rating
Everyone 10+
Version
1.6.1
Languages
-
View full RUSH: Xtreme report →

Extreme Car Driving Simulator trajectory

JulAugSepOctNovDecJanFebMarAprMayJun

RUSH: Xtreme trajectory

JulAugSepOctNovDecJanFebMarAprMayJun

FAQ

Which makes more money, Extreme Car Driving Simulator or RUSH: Xtreme? v
Extreme Car Driving Simulator earns about $2.20M per month, while RUSH: Xtreme earns about $120.8K. That is a 18.2× revenue gap (~$2.08M more per month for Extreme Car Driving Simulator). Annual revenue: Extreme Car Driving Simulator ≈ $26.43M/year, RUSH: Xtreme ≈ $1.45M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Extreme Car Driving Simulator or RUSH: Xtreme? v
Extreme Car Driving Simulator leads with about 751.3M estimated downloads vs 18.8M for RUSH: Xtreme - a 40.0× gap. Extreme Car Driving Simulator reports 500,000,000+ installs on Google Play. RUSH: Xtreme reports 10,000,000+ installs on Google Play.
Are Extreme Car Driving Simulator and RUSH: Xtreme in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Racing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Extreme Car Driving Simulator and RUSH: Xtreme offer? v
Extreme Car Driving Simulator: IAP range $0.99 - $99.99 per item. RUSH: Xtreme: IAP range $0.99 - $99.99 per item. Extreme Car Driving Simulator runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; RUSH: Xtreme runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Extreme Car Driving Simulator or RUSH: Xtreme? v
RUSH: Xtreme edges ahead with ★ 4.6 vs ★ 4.3 (gap of 0.3 stars). Rating volume: Extreme Car Driving Simulator 121K ratings, RUSH: Xtreme 2K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Extreme Car Driving Simulator vs RUSH: Xtreme revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $2.20M for Extreme Car Driving Simulator and $120.8K for RUSH: Xtreme are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Racing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Extreme Car Driving Simulator or RUSH: Xtreme to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.