Falling vs Keep on Mining! - Worlds

Falling

Plebworks
Google Play
$0/mo
~$3/yr · 121 installs
VS

Keep on Mining! - Worlds

EagleEye Games Norway
Google Play
$32/mo
~$389/yr · 541 installs
Revenue winner Keep on Mining! - Worlds wins +3200% vs other
Installs winner Keep on Mining! - Worlds wins +347% vs other
MAU winner Keep on Mining! - Worlds wins +347% vs other
Rating winnerTied

Why Keep on Mining! - Worlds is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. Keep on Mining! - Worlds earns roughly 32× more per month than Falling - $32 vs $0.
  2. Bigger install base. Keep on Mining! - Worlds has ~541 lifetime installs vs Falling's ~121 - 4.5× the funnel top.

Find more apps with this revenue gap · Full Keep on Mining! - Worlds report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Falling
vs
Keep on Mining! - Worlds
Monthly revenue (est.)?
$0
$32
Annual revenue (est.)
$3
$389
Lifetime installs (est.)
121
541
Monthly active users (est.)?
13.552
60.592
App Store rating
-
=
-
Total ratings
0
=
0
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers

Falling

Plebworks
Google Play
Category
Casual
Price
Free
Released
Apr 15, 2024
Last updated
Aug 10, 2025
File size
-
Content rating
Everyone 10+
Version
VARY
Languages
-
View full Falling report →

Keep on Mining! - Worlds

EagleEye Games Norway
Google Play
Category
Casual
Price
USD4.99
Released
Apr 21, 2026
Last updated
Apr 24, 2026
File size
-
Content rating
Everyone
Version
1.0
Languages
-
View full Keep on Mining! - Worlds report →

Falling trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Keep on Mining! - Worlds trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Falling or Keep on Mining! - Worlds? v
Keep on Mining! - Worlds earns about $32 per month, while Falling earns about $0. That is a ∞× revenue gap (~$32 more per month for Keep on Mining! - Worlds). Annual revenue: Falling ≈ $3/year, Keep on Mining! - Worlds ≈ $389/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Falling or Keep on Mining! - Worlds? v
Keep on Mining! - Worlds leads with about 541 estimated downloads vs 121 for Falling - a 4.5× gap. Falling reports 100+ installs on Google Play. Keep on Mining! - Worlds reports 500+ installs on Google Play.
Are Falling and Keep on Mining! - Worlds in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Casual category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
Do Falling and Keep on Mining! - Worlds have in-app purchases? v
Falling does not appear to offer in-app purchases on its public listing. Keep on Mining! - Worlds does not appear to offer in-app purchases. Monetization model: Falling runs "Free casual game · ad-supported (~$0.04/MAU)", Keep on Mining! - Worlds runs "Paid app ($4.99)".
How accurate are these Falling vs Keep on Mining! - Worlds revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $0 for Falling and $32 for Keep on Mining! - Worlds are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Casual) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Falling or Keep on Mining! - Worlds to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.