Family Go! - Lifetime Sim game vs My Talking Tom 2: Pet Game
Family Go! - Lifetime Sim game
KIKO FUN INTERACTIVE ENTERTAINMENT CO., LIMITED
Google Play
$1.1K/mo
~$13.4K/yr · 622K installs
VS
My Talking Tom 2: Pet Game
Outfit7 Limited
Google Play
$231.3K/mo
~$2.78M/yr · 1.1B installs
Revenue winner
My Talking Tom 2: Pet Game wins
+20575% vs other
Installs winner
My Talking Tom 2: Pet Game wins
+177415% vs other
MAU winner
My Talking Tom 2: Pet Game wins
+14796% vs other
Rating winner
My Talking Tom 2: Pet Game wins
+6% vs other
Why My Talking Tom 2: Pet Game is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- My Talking Tom 2: Pet Game earns roughly 207× more per month than Family Go! - Lifetime Sim game - $231.3K vs $1.1K.
- Aggressive pricing. My Talking Tom 2: Pet Game undercuts at $9.85/mo vs $9.95/mo - converts a higher % of free users.
- Bigger install base. My Talking Tom 2: Pet Game has ~1.1B lifetime installs vs Family Go! - Lifetime Sim game's ~622K - 1775.2× the funnel top.
→ Find more apps with this revenue gap · Full My Talking Tom 2: Pet Game report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$1.1K
▶
$231.3K
Annual revenue (est.)
$13.4K
▶
$2.78M
Lifetime installs (est.)
622K
▶
1.1B
Monthly active users (est.)?
89K
▶
13.2M
App Store rating
4.07★
▶
4.30★
Total ratings
3K
▶
6.7M
US grossing rank
-
=
-
Cheapest monthly sub
$9.95
◀
$9.85
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Casual
- Price
- Free
- Released
- Apr 18, 2025
- Last updated
- Jun 24, 2026
- File size
- -
- Content rating
- Teen
- Version
- 1.4.3.20
- Languages
- -
- Category
- Casual
- Price
- Free
- Released
- Nov 6, 2018
- Last updated
- Jun 19, 2026
- File size
- -
- Content rating
- Everyone
- Version
- VARY
- Languages
- -
Family Go! - Lifetime Sim game trajectory
My Talking Tom 2: Pet Game trajectory
FAQ
Which makes more money, Family Go! - Lifetime Sim game or My Talking Tom 2: Pet Game? v
My Talking Tom 2: Pet Game earns about $231.3K per month, while Family Go! - Lifetime Sim game earns about $1.1K. That is a 206.7× revenue gap (~$230.2K more per month for My Talking Tom 2: Pet Game). Annual revenue: Family Go! - Lifetime Sim game ≈ $13.4K/year, My Talking Tom 2: Pet Game ≈ $2.78M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Family Go! - Lifetime Sim game or My Talking Tom 2: Pet Game? v
My Talking Tom 2: Pet Game leads with about 1.1B estimated downloads vs 622K for Family Go! - Lifetime Sim game - a 1775.2× gap. Family Go! - Lifetime Sim game reports 500,000+ installs on Google Play. My Talking Tom 2: Pet Game reports 1,000,000,000+ installs on Google Play.
Are Family Go! - Lifetime Sim game and My Talking Tom 2: Pet Game in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Casual category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Family Go! - Lifetime Sim game and My Talking Tom 2: Pet Game offer? v
Family Go! - Lifetime Sim game: IAP range $0.99 - $99.99 per item. My Talking Tom 2: Pet Game: IAP range $0.97 - $99.99 per item. Family Go! - Lifetime Sim game runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; My Talking Tom 2: Pet Game runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Family Go! - Lifetime Sim game or My Talking Tom 2: Pet Game? v
My Talking Tom 2: Pet Game edges ahead with ★ 4.3 vs ★ 4.1 (gap of 0.2 stars). Rating volume: Family Go! - Lifetime Sim game 615 ratings, My Talking Tom 2: Pet Game 51K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Family Go! - Lifetime Sim game vs My Talking Tom 2: Pet Game revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.1K for Family Go! - Lifetime Sim game and $231.3K for My Talking Tom 2: Pet Game are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Casual) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Family Go! - Lifetime Sim game or My Talking Tom 2: Pet Game to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
