Fishing Clash: Sport Simulator vs Gambonanza
Fishing Clash: Sport Simulator
Ten Square Games S.A.
App Store
$112.0K/mo
~$1.34M/yr · 23.2M installs
VS
Gambonanza
Stray Fawn Studio
App Store
$52.7K/mo
~$632.9K/yr · 330K installs
Revenue winner
Fishing Clash: Sport Simulator wins
+112% vs other
Installs winner
Fishing Clash: Sport Simulator wins
+6941% vs other
MAU winner
Fishing Clash: Sport Simulator wins
+5163% vs other
Rating winner
Gambonanza wins
+2% vs other
Why Fishing Clash: Sport Simulator is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Fishing Clash: Sport Simulator earns roughly 2× more per month than Gambonanza - $112.0K vs $52.7K.
- Subscription model. Fishing Clash: Sport Simulator runs a $0.99/mo subscription that compounds; Gambonanza relies on one-shot IAP or ads.
- Bigger install base. Fishing Clash: Sport Simulator has ~23.2M lifetime installs vs Gambonanza's ~330K - 70.4× the funnel top.
→ Find more apps with this revenue gap · Full Fishing Clash: Sport Simulator report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$112.0K
◀
$52.7K
Annual revenue (est.)
$1.34M
◀
$632.9K
Lifetime installs (est.)
23.2M
◀
330K
Monthly active users (est.)?
3.5M
◀
67K
App Store rating
4.77★
▶
4.89★
Total ratings
155K
◀
2K
US grossing rank
-
=
-
Cheapest monthly sub
$0.99
◀
No sub
IAP tiers detected
1 tiers
◀
0 tiers
- Category
- Games
- Price
- Free
- Released
- Oct 24, 2017
- Last updated
- Jun 24, 2026
- File size
- 402.0 MB
- Content rating
- 12+
- Version
- 1.0.475
- Languages
- Arabic, BR, Czech, Danish, English, Finnish +22 more
- Category
- Games
- Price
- USD5.99
- Released
- May 1, 2026
- Last updated
- Jun 12, 2026
- File size
- 172.4 MB
- Content rating
- 4+
- Version
- 1.2.0
- Languages
- English, French, German, Japanese, Korean, Polish +5 more
Fishing Clash: Sport Simulator trajectory
Gambonanza trajectory
FAQ
Which makes more money, Fishing Clash: Sport Simulator or Gambonanza? v
Fishing Clash: Sport Simulator earns about $112.0K per month, while Gambonanza earns about $52.7K. That is a 2.1× revenue gap (~$59.2K more per month for Fishing Clash: Sport Simulator). Annual revenue: Fishing Clash: Sport Simulator ≈ $1.34M/year, Gambonanza ≈ $632.9K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Fishing Clash: Sport Simulator or Gambonanza? v
Fishing Clash: Sport Simulator leads with about 23.2M estimated downloads vs 330K for Gambonanza - a 70.4× gap. Fishing Clash: Sport Simulator's App Store downloads are estimated from 155K ratings × the standard 1:75 ratio. Gambonanza's App Store downloads are estimated from 2K ratings.
Are Fishing Clash: Sport Simulator and Gambonanza in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Fishing Clash: Sport Simulator and Gambonanza offer? v
Fishing Clash: Sport Simulator: IAP range 1 tiers detected. Gambonanza: no IAP detected on the public listing. Fishing Clash: Sport Simulator runs a "Free game · IAP-driven (0 packs, ~$0.04/MAU)" monetization model; Gambonanza runs "Paid app ($5.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Fishing Clash: Sport Simulator or Gambonanza? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.8 (gap of 0.1 stars). Rating volume: Fishing Clash: Sport Simulator 155K ratings, Gambonanza 2K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Fishing Clash: Sport Simulator vs Gambonanza revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $112.0K for Fishing Clash: Sport Simulator and $52.7K for Gambonanza are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Fishing Clash: Sport Simulator or Gambonanza to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
