Five Nights at Maggie's 4 (C) vs Total Battle: War Strategy
Five Nights at Maggie's 4 (C)
Manuel Genaro
Google Play
$0/mo
~$0/yr · 3.9M installs
VS
Total Battle: War Strategy
Scorewarrior
Google Play
$233.8K/mo
~$2.81M/yr · 63.7M installs
Revenue winner
Total Battle: War Strategy wins
+23378100% vs other
Installs winner
Total Battle: War Strategy wins
+1545% vs other
MAU winner
Total Battle: War Strategy wins
+881% vs other
Rating winner
Five Nights at Maggie's 4 (C) wins
+2% vs other
Why Total Battle: War Strategy is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Total Battle: War Strategy earns roughly 233781× more per month than Five Nights at Maggie's 4 (C) - $233.8K vs $0.
- Subscription model. Total Battle: War Strategy runs a $15.73/mo subscription that compounds; Five Nights at Maggie's 4 (C) relies on one-shot IAP or ads.
- Bigger install base. Total Battle: War Strategy has ~63.7M lifetime installs vs Five Nights at Maggie's 4 (C)'s ~3.9M - 16.5× the funnel top.
→ Find more apps with this revenue gap · Full Total Battle: War Strategy report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$0
▶
$233.8K
Annual revenue (est.)
$0
▶
$2.81M
Lifetime installs (est.)
3.9M
▶
63.7M
Monthly active users (est.)?
221K
▶
2.2M
App Store rating
4.21★
◀
4.12★
Total ratings
18K
▶
330K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$15.73
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Strategy
- Price
- Free
- Released
- Oct 18, 2020
- Last updated
- Sep 9, 2025
- File size
- -
- Content rating
- Teen
- Version
- 1.2.10
- Languages
- -
- Category
- Strategy
- Price
- Free
- Released
- Oct 8, 2018
- Last updated
- Apr 28, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 343.3.7
- Languages
- -
Five Nights at Maggie's 4 (C) trajectory
Total Battle: War Strategy trajectory
FAQ
Which makes more money, Five Nights at Maggie's 4 (C) or Total Battle: War Strategy? v
Total Battle: War Strategy earns about $233.8K per month, while Five Nights at Maggie's 4 (C) earns about $0. That is a ∞× revenue gap (~$233.8K more per month for Total Battle: War Strategy). Annual revenue: Five Nights at Maggie's 4 (C) ≈ $0/year, Total Battle: War Strategy ≈ $2.81M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Five Nights at Maggie's 4 (C) or Total Battle: War Strategy? v
Total Battle: War Strategy leads with about 63.7M estimated downloads vs 3.9M for Five Nights at Maggie's 4 (C) - a 16.5× gap. Five Nights at Maggie's 4 (C) reports 1,000,000+ installs on Google Play. Total Battle: War Strategy reports 50,000,000+ installs on Google Play.
Are Five Nights at Maggie's 4 (C) and Total Battle: War Strategy in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Strategy category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Five Nights at Maggie's 4 (C) and Total Battle: War Strategy offer? v
Five Nights at Maggie's 4 (C): no IAP detected on the public listing. Total Battle: War Strategy: IAP range $0.99 - $249.99 per item. Five Nights at Maggie's 4 (C) runs a "No App Store revenue (monetizes off-store)" monetization model; Total Battle: War Strategy runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Five Nights at Maggie's 4 (C) or Total Battle: War Strategy? v
Five Nights at Maggie's 4 (C) edges ahead with ★ 4.2 vs ★ 4.1 (gap of 0.1 stars). Rating volume: Five Nights at Maggie's 4 (C) 1K ratings, Total Battle: War Strategy 9K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Five Nights at Maggie's 4 (C) vs Total Battle: War Strategy revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $0 for Five Nights at Maggie's 4 (C) and $233.8K for Total Battle: War Strategy are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Strategy) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Five Nights at Maggie's 4 (C) or Total Battle: War Strategy to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
