Galaxiga: Classic Arcade Game vs League of Legends: Wild Rift

Galaxiga: Classic Arcade Game

ONESOFT GLOBAL PTE. LTD.
App Store
$11.5K/mo
~$138.2K/yr · 2.9M installs
VS

League of Legends: Wild Rift

Riot Games
App Store
$321.3K/mo
~$3.86M/yr · 6.9M installs
Revenue winner League of Legends: Wild Rift wins +2690% vs other
Installs winner League of Legends: Wild Rift wins +141% vs other
MAU winner League of Legends: Wild Rift wins +135% vs other
Rating winner Galaxiga: Classic Arcade Game wins +8% vs other

Why League of Legends: Wild Rift is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. League of Legends: Wild Rift earns roughly 28× more per month than Galaxiga: Classic Arcade Game - $321.3K vs $11.5K.
  2. Subscription model. League of Legends: Wild Rift runs a $34.99/mo subscription that compounds; Galaxiga: Classic Arcade Game relies on one-shot IAP or ads.
  3. Bigger install base. League of Legends: Wild Rift has ~6.9M lifetime installs vs Galaxiga: Classic Arcade Game's ~2.9M - 2.4× the funnel top.

Find more apps with this revenue gap · Full League of Legends: Wild Rift report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Galaxiga: Classic Arcade Game
vs
League of Legends: Wild Rift
Monthly revenue (est.)?
$11.5K
$321.3K
Annual revenue (est.)
$138.2K
$3.86M
Lifetime installs (est.)
2.9M
6.9M
Monthly active users (est.)?
570K
1.3M
App Store rating
4.55★
4.22★
Total ratings
26K
63K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
$34.99
IAP tiers detected
10 tiers
=
10 tiers

Galaxiga: Classic Arcade Game

ONESOFT GLOBAL PTE. LTD.
App Store
Category
Games
Price
Free
Released
Sep 25, 2020
Last updated
Jun 27, 2026
File size
362.8 MB
Content rating
4+
Version
13.6
Languages
Arabic, English, French, German, Indonesian, Italian +9 more
View full Galaxiga: Classic Arcade Game report →

League of Legends: Wild Rift

Riot Games
App Store
Category
Games
Price
Free
Released
Mar 28, 2021
Last updated
May 29, 2026
File size
1.70 GB
Content rating
12+
Version
9850
Languages
Arabic, English, French, German, Greek, Indonesian +13 more
View full League of Legends: Wild Rift report →

Galaxiga: Classic Arcade Game trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

League of Legends: Wild Rift trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Galaxiga: Classic Arcade Game or League of Legends: Wild Rift? v
League of Legends: Wild Rift earns about $321.3K per month, while Galaxiga: Classic Arcade Game earns about $11.5K. That is a 27.9× revenue gap (~$309.8K more per month for League of Legends: Wild Rift). Annual revenue: Galaxiga: Classic Arcade Game ≈ $138.2K/year, League of Legends: Wild Rift ≈ $3.86M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Galaxiga: Classic Arcade Game or League of Legends: Wild Rift? v
League of Legends: Wild Rift leads with about 6.9M estimated downloads vs 2.9M for Galaxiga: Classic Arcade Game - a 2.4× gap. Galaxiga: Classic Arcade Game's App Store downloads are estimated from 26K ratings × the standard 1:75 ratio. League of Legends: Wild Rift's App Store downloads are estimated from 63K ratings.
Are Galaxiga: Classic Arcade Game and League of Legends: Wild Rift in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Galaxiga: Classic Arcade Game and League of Legends: Wild Rift offer? v
Galaxiga: Classic Arcade Game: IAP range 10 tiers detected. League of Legends: Wild Rift: IAP range 10 tiers detected. Galaxiga: Classic Arcade Game runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; League of Legends: Wild Rift runs "Free game · IAP-driven (8 packs + 2 sub, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Galaxiga: Classic Arcade Game or League of Legends: Wild Rift? v
Galaxiga: Classic Arcade Game edges ahead with ★ 4.6 vs ★ 4.2 (gap of 0.3 stars). Rating volume: Galaxiga: Classic Arcade Game 26K ratings, League of Legends: Wild Rift 63K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Galaxiga: Classic Arcade Game vs League of Legends: Wild Rift revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $11.5K for Galaxiga: Classic Arcade Game and $321.3K for League of Legends: Wild Rift are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Galaxiga: Classic Arcade Game or League of Legends: Wild Rift to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.