Gambonanza vs Mahjong Blast

Gambonanza

Stray Fawn Studio
Google Play
$3.9K/mo
~$47.0K/yr · 55K installs
VS

Mahjong Blast

Nebula Studio
Google Play
$67.7K/mo
~$813.0K/yr · 61.9M installs
Revenue winner Mahjong Blast wins +1629% vs other
Installs winner Mahjong Blast wins +113446% vs other
MAU winner Mahjong Blast wins +34359% vs other
Rating winner Mahjong Blast wins +2% vs other

Why Mahjong Blast is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Mahjong Blast earns roughly 17× more per month than Gambonanza - $67.7K vs $3.9K.
  2. Subscription model. Mahjong Blast runs a $4.40/mo subscription that compounds; Gambonanza relies on one-shot IAP or ads.
  3. Bigger install base. Mahjong Blast has ~61.9M lifetime installs vs Gambonanza's ~55K - 1135.5× the funnel top.

Find more apps with this revenue gap · Full Mahjong Blast report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Gambonanza
vs
Mahjong Blast
Monthly revenue (est.)?
$3.9K
$67.7K
Annual revenue (est.)
$47.0K
$813.0K
Lifetime installs (est.)
55K
61.9M
Monthly active users (est.)?
11K
3.8M
App Store rating
4.82★
4.91★
Total ratings
6K
1.7M
US grossing rank
-
=
-
Cheapest monthly sub
No sub
$4.40
IAP tiers detected
0 tiers
=
0 tiers

Gambonanza

Stray Fawn Studio
Google Play
Category
Board
Price
USD5.99
Released
Apr 30, 2026
Last updated
Jun 11, 2026
File size
-
Content rating
Everyone
Version
1.2.7
Languages
-
View full Gambonanza report →

Mahjong Blast

Nebula Studio
Google Play
Category
Board
Price
Free
Released
Jun 23, 2025
Last updated
Jun 23, 2026
File size
-
Content rating
Everyone
Version
2.5.4
Languages
-
View full Mahjong Blast report →

Gambonanza trajectory

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Mahjong Blast trajectory

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FAQ

Which makes more money, Gambonanza or Mahjong Blast? v
Mahjong Blast earns about $67.7K per month, while Gambonanza earns about $3.9K. That is a 17.3× revenue gap (~$63.8K more per month for Mahjong Blast). Annual revenue: Gambonanza ≈ $47.0K/year, Mahjong Blast ≈ $813.0K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Gambonanza or Mahjong Blast? v
Mahjong Blast leads with about 61.9M estimated downloads vs 55K for Gambonanza - a 1135.5× gap. Gambonanza reports 50,000+ installs on Google Play. Mahjong Blast reports 50,000,000+ installs on Google Play.
Are Gambonanza and Mahjong Blast in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Board category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Gambonanza and Mahjong Blast offer? v
Gambonanza: no IAP detected on the public listing. Mahjong Blast: IAP range $1.49 - $12.99 per item. Gambonanza runs a "Paid app ($5.99)" monetization model; Mahjong Blast runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Gambonanza or Mahjong Blast? v
Mahjong Blast edges ahead with ★ 4.9 vs ★ 4.8 (gap of 0.1 stars). Rating volume: Gambonanza 218 ratings, Mahjong Blast 12K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Gambonanza vs Mahjong Blast revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $3.9K for Gambonanza and $67.7K for Mahjong Blast are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Board) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Gambonanza or Mahjong Blast to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.