Gambonanza vs Vigor Mahjong

Gambonanza

Stray Fawn Studio
Google Play
$4.1K/mo
~$49.2K/yr · 57K installs
VS

Vigor Mahjong

CanaryDroid
Google Play
$6.8K/mo
~$82.1K/yr · 3.8M installs
Revenue winner Vigor Mahjong wins +67% vs other
Installs winner Vigor Mahjong wins +6569% vs other
MAU winner Vigor Mahjong wins +3251% vs other
Rating winner Vigor Mahjong wins +1% vs other

Why Vigor Mahjong is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. Vigor Mahjong earns roughly 2× more per month than Gambonanza - $6.8K vs $4.1K.
  2. Bigger install base. Vigor Mahjong has ~3.8M lifetime installs vs Gambonanza's ~57K - 66.7× the funnel top.

Find more apps with this revenue gap · Full Vigor Mahjong report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Gambonanza
vs
Vigor Mahjong
Monthly revenue (est.)?
$4.1K
$6.8K
Annual revenue (est.)
$49.2K
$82.1K
Lifetime installs (est.)
57K
3.8M
Monthly active users (est.)?
11K
384K
App Store rating
4.79★
4.82★
Total ratings
6K
202K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers

Gambonanza

Stray Fawn Studio
Google Play
Category
Board
Price
USD5.99
Released
Apr 30, 2026
Last updated
Jun 11, 2026
File size
-
Content rating
Everyone
Version
1.2.7
Languages
-
View full Gambonanza report →

Vigor Mahjong

CanaryDroid
Google Play
Category
Board
Price
Free
Released
Jun 7, 2024
Last updated
Jul 1, 2026
File size
-
Content rating
Everyone
Version
6.9
Languages
-
View full Vigor Mahjong report →

Gambonanza trajectory

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Vigor Mahjong trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Gambonanza or Vigor Mahjong? v
Vigor Mahjong earns about $6.8K per month, while Gambonanza earns about $4.1K. That is a 1.7× revenue gap (~$2.7K more per month for Vigor Mahjong). Annual revenue: Gambonanza ≈ $49.2K/year, Vigor Mahjong ≈ $82.1K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Gambonanza or Vigor Mahjong? v
Vigor Mahjong leads with about 3.8M estimated downloads vs 57K for Gambonanza - a 66.7× gap. Gambonanza reports 50,000+ installs on Google Play. Vigor Mahjong reports 1,000,000+ installs on Google Play.
Are Gambonanza and Vigor Mahjong in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Board category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
Do Gambonanza and Vigor Mahjong have in-app purchases? v
Gambonanza does not appear to offer in-app purchases on its public listing. Vigor Mahjong does not appear to offer in-app purchases. Monetization model: Gambonanza runs "Paid app ($5.99)", Vigor Mahjong runs "Free casual game · ad-supported (~$0.04/MAU)".
Which has better ratings, Gambonanza or Vigor Mahjong? v
Vigor Mahjong edges ahead with ★ 4.8 vs ★ 4.8 (gap of 0.0 stars). Rating volume: Gambonanza 227 ratings, Vigor Mahjong 8K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Gambonanza vs Vigor Mahjong revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $4.1K for Gambonanza and $6.8K for Vigor Mahjong are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Board) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Gambonanza or Vigor Mahjong to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.