Gambonanza vs Heroll : Dice Roguelike
Gambonanza
Stray Fawn Studio
App Store
$21.3K/mo
~$255.9K/yr · 134K installs
VS
Heroll : Dice Roguelike
111%
App Store
$10.7K/mo
~$128.7K/yr · 1.3M installs
Revenue winner
Gambonanza wins
+99% vs other
Installs winner
Heroll : Dice Roguelike wins
+904% vs other
MAU winner
Heroll : Dice Roguelike wins
+894% vs other
Rating winner
Gambonanza wins
+2% vs other
Why Gambonanza is winning
Top 1 reasons - backed by the public App Store / Play Store numbers.
- Gambonanza earns roughly 2× more per month than Heroll : Dice Roguelike - $21.3K vs $10.7K.
→ Find more apps with this revenue gap · Full Gambonanza report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$21.3K
◀
$10.7K
Annual revenue (est.)
$255.9K
◀
$128.7K
Lifetime installs (est.)
134K
▶
1.3M
Monthly active users (est.)?
27K
▶
269K
App Store rating
4.90★
◀
4.82★
Total ratings
890
▶
12K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$9.99
IAP tiers detected
0 tiers
▶
10 tiers
- Category
- Games
- Price
- USD5.99
- Released
- May 1, 2026
- Last updated
- May 1, 2026
- File size
- 166.7 MB
- Content rating
- 4+
- Version
- 1.0.13
- Languages
- English, French, German, Japanese, Korean, Polish +5 more
- Category
- Games
- Price
- Free
- Released
- Feb 25, 2025
- Last updated
- Apr 28, 2026
- File size
- 657.1 MB
- Content rating
- 12+
- Version
- 1.7.0
- Languages
- English, French, German, Japanese, Korean, Chinese +2 more
Gambonanza trajectory
Heroll : Dice Roguelike trajectory
FAQ
Which makes more money, Gambonanza or Heroll : Dice Roguelike? v
Gambonanza earns about $21.3K per month, while Heroll : Dice Roguelike earns about $10.7K. That is a 2.0× revenue gap (~$10.6K more per month for Gambonanza). Annual revenue: Gambonanza ≈ $255.9K/year, Heroll : Dice Roguelike ≈ $128.7K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Gambonanza or Heroll : Dice Roguelike? v
Heroll : Dice Roguelike leads with about 1.3M estimated downloads vs 134K for Gambonanza - a 10.0× gap. Gambonanza's App Store downloads are estimated from 890 ratings × the standard 1:75 ratio. Heroll : Dice Roguelike's App Store downloads are estimated from 12K ratings.
Are Gambonanza and Heroll : Dice Roguelike in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Gambonanza and Heroll : Dice Roguelike offer? v
Gambonanza: no IAP detected on the public listing. Heroll : Dice Roguelike: IAP range 10 tiers detected. Gambonanza runs a "Paid app ($5.99)" monetization model; Heroll : Dice Roguelike runs "Free casual game · ads + tiny sub take (~$0.08/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Gambonanza or Heroll : Dice Roguelike? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.8 (gap of 0.1 stars). Rating volume: Gambonanza 890 ratings, Heroll : Dice Roguelike 12K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Gambonanza vs Heroll : Dice Roguelike revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $21.3K for Gambonanza and $10.7K for Heroll : Dice Roguelike are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Gambonanza or Heroll : Dice Roguelike to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
