Gambonanza vs Idle Slayer: Addictive Clicker
Gambonanza
Stray Fawn Studio
App Store
$52.9K/mo
~$634.5K/yr · 331K installs
VS
Idle Slayer: Addictive Clicker
Pablo Leban
App Store
$159.8K/mo
~$1.92M/yr · 2.9M installs
Revenue winner
Idle Slayer: Addictive Clicker wins
+202% vs other
Installs winner
Idle Slayer: Addictive Clicker wins
+790% vs other
MAU winner
Idle Slayer: Addictive Clicker wins
+785% vs other
Rating winner
Gambonanza wins
+1% vs other
Why Idle Slayer: Addictive Clicker is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Idle Slayer: Addictive Clicker earns roughly 3× more per month than Gambonanza - $159.8K vs $52.9K.
- Subscription model. Idle Slayer: Addictive Clicker runs a $3.99/mo subscription that compounds; Gambonanza relies on one-shot IAP or ads.
- Bigger install base. Idle Slayer: Addictive Clicker has ~2.9M lifetime installs vs Gambonanza's ~331K - 8.9× the funnel top.
- More monetization surfaces. Idle Slayer: Addictive Clicker runs 10 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Idle Slayer: Addictive Clicker report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$52.9K
▶
$159.8K
Annual revenue (est.)
$634.5K
▶
$1.92M
Lifetime installs (est.)
331K
▶
2.9M
Monthly active users (est.)?
67K
▶
592K
App Store rating
4.89★
◀
4.82★
Total ratings
2K
▶
27K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$3.99
IAP tiers detected
0 tiers
▶
10 tiers
- Category
- Games
- Price
- USD5.99
- Released
- May 1, 2026
- Last updated
- Jun 12, 2026
- File size
- 172.4 MB
- Content rating
- 4+
- Version
- 1.2.0
- Languages
- English, French, German, Japanese, Korean, Polish +5 more
- Category
- Games
- Price
- Free
- Released
- Sep 10, 2020
- Last updated
- Jun 24, 2026
- File size
- 391.6 MB
- Content rating
- 12+
- Version
- 7.0.5
- Languages
- English
Gambonanza trajectory
Idle Slayer: Addictive Clicker trajectory
FAQ
Which makes more money, Gambonanza or Idle Slayer: Addictive Clicker? v
Idle Slayer: Addictive Clicker earns about $159.8K per month, while Gambonanza earns about $52.9K. That is a 3.0× revenue gap (~$106.9K more per month for Idle Slayer: Addictive Clicker). Annual revenue: Gambonanza ≈ $634.5K/year, Idle Slayer: Addictive Clicker ≈ $1.92M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Gambonanza or Idle Slayer: Addictive Clicker? v
Idle Slayer: Addictive Clicker leads with about 2.9M estimated downloads vs 331K for Gambonanza - a 8.9× gap. Gambonanza's App Store downloads are estimated from 2K ratings × the standard 1:75 ratio. Idle Slayer: Addictive Clicker's App Store downloads are estimated from 27K ratings.
Are Gambonanza and Idle Slayer: Addictive Clicker in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Gambonanza and Idle Slayer: Addictive Clicker offer? v
Gambonanza: no IAP detected on the public listing. Idle Slayer: Addictive Clicker: IAP range 10 tiers detected. Gambonanza runs a "Paid app ($5.99)" monetization model; Idle Slayer: Addictive Clicker runs "Subscription (~$8.33/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Gambonanza or Idle Slayer: Addictive Clicker? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.8 (gap of 0.1 stars). Rating volume: Gambonanza 2K ratings, Idle Slayer: Addictive Clicker 27K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Gambonanza vs Idle Slayer: Addictive Clicker revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $52.9K for Gambonanza and $159.8K for Idle Slayer: Addictive Clicker are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Gambonanza or Idle Slayer: Addictive Clicker to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
