Gambonanza vs Invincible: Guarding the Globe
Gambonanza
Stray Fawn Studio
App Store
$20.3K/mo
~$243.5K/yr · 127K installs
VS
Invincible: Guarding the Globe
Ubisoft
App Store
$1.81M/mo
~$21.75M/yr · 18.0M installs
Revenue winner
Invincible: Guarding the Globe wins
+8830% vs other
Installs winner
Invincible: Guarding the Globe wins
+14068% vs other
MAU winner
Invincible: Guarding the Globe wins
+13928% vs other
Rating winner
Gambonanza wins
+3% vs other
Why Invincible: Guarding the Globe is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Invincible: Guarding the Globe earns roughly 89× more per month than Gambonanza - $1.81M vs $20.3K.
- Subscription model. Invincible: Guarding the Globe runs a $19.99/mo subscription that compounds; Gambonanza relies on one-shot IAP or ads.
- Bigger install base. Invincible: Guarding the Globe has ~18.0M lifetime installs vs Gambonanza's ~127K - 141.7× the funnel top.
- More monetization surfaces. Invincible: Guarding the Globe runs 8 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Invincible: Guarding the Globe report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$20.3K
▶
$1.81M
Annual revenue (est.)
$243.5K
▶
$21.75M
Lifetime installs (est.)
127K
▶
18.0M
Monthly active users (est.)?
26K
▶
3.6M
App Store rating
4.91★
◀
4.79★
Total ratings
847
▶
52K
US grossing rank
-
▶
#93
Cheapest monthly sub
No sub
▶
$19.99
IAP tiers detected
0 tiers
▶
8 tiers
- Category
- Games
- Price
- USD5.99
- Released
- May 1, 2026
- Last updated
- May 1, 2026
- File size
- 166.7 MB
- Content rating
- 4+
- Version
- 1.0.13
- Languages
- English, French, German, Japanese, Korean, Polish +5 more
- Category
- Games
- Price
- Free
- Released
- Feb 19, 2024
- Last updated
- Apr 21, 2026
- File size
- 283.6 MB
- Content rating
- 17+
- Version
- 3.1.8
- Languages
- Arabic, Czech, Danish, Dutch, English, Finnish +17 more
Gambonanza trajectory
Invincible: Guarding the Globe trajectory
FAQ
Which makes more money, Gambonanza or Invincible: Guarding the Globe? v
Invincible: Guarding the Globe earns about $1.81M per month, while Gambonanza earns about $20.3K. That is a 89.3× revenue gap (~$1.79M more per month for Invincible: Guarding the Globe). Annual revenue: Gambonanza ≈ $243.5K/year, Invincible: Guarding the Globe ≈ $21.75M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Gambonanza or Invincible: Guarding the Globe? v
Invincible: Guarding the Globe leads with about 18.0M estimated downloads vs 127K for Gambonanza - a 141.7× gap. Gambonanza's App Store downloads are estimated from 729 ratings × the standard 1:75 ratio. Invincible: Guarding the Globe's App Store downloads are estimated from 52K ratings.
Are Gambonanza and Invincible: Guarding the Globe in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Gambonanza and Invincible: Guarding the Globe offer? v
Gambonanza: no IAP detected on the public listing. Invincible: Guarding the Globe: IAP range 8 tiers detected. Gambonanza runs a "Paid app ($5.99)" monetization model; Invincible: Guarding the Globe runs "Subscription (~$19.99/mo) · calibrated by US grossing rank #93". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Gambonanza or Invincible: Guarding the Globe? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.8 (gap of 0.1 stars). Rating volume: Gambonanza 729 ratings, Invincible: Guarding the Globe 52K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Gambonanza vs Invincible: Guarding the Globe revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $20.3K for Gambonanza and $1.81M for Invincible: Guarding the Globe are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Gambonanza or Invincible: Guarding the Globe to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
