Gambonanza vs Kingdom Clash:Medieval Defense
Gambonanza
Stray Fawn Studio
App Store
$20.1K/mo
~$240.9K/yr · 126K installs
VS
Kingdom Clash:Medieval Defense
AI Games FZ
App Store
$100.8K/mo
~$1.21M/yr · 1.8M installs
Revenue winner
Kingdom Clash:Medieval Defense wins
+402% vs other
Installs winner
Kingdom Clash:Medieval Defense wins
+1292% vs other
MAU winner
Kingdom Clash:Medieval Defense wins
+1258% vs other
Rating winner
Gambonanza wins
+7% vs other
Why Kingdom Clash:Medieval Defense is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Kingdom Clash:Medieval Defense earns roughly 5× more per month than Gambonanza - $100.8K vs $20.1K.
- Subscription model. Kingdom Clash:Medieval Defense runs a $8.99/mo subscription that compounds; Gambonanza relies on one-shot IAP or ads.
- Bigger install base. Kingdom Clash:Medieval Defense has ~1.8M lifetime installs vs Gambonanza's ~126K - 13.9× the funnel top.
- More monetization surfaces. Kingdom Clash:Medieval Defense runs 10 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Kingdom Clash:Medieval Defense report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$20.1K
▶
$100.8K
Annual revenue (est.)
$240.9K
▶
$1.21M
Lifetime installs (est.)
126K
▶
1.8M
Monthly active users (est.)?
26K
▶
347K
App Store rating
4.91★
◀
4.59★
Total ratings
838
▶
16K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$8.99
IAP tiers detected
0 tiers
▶
10 tiers
- Category
- Games
- Price
- USD5.99
- Released
- May 1, 2026
- Last updated
- May 1, 2026
- File size
- 166.7 MB
- Content rating
- 4+
- Version
- 1.0.13
- Languages
- English, French, German, Japanese, Korean, Polish +5 more
- Category
- Games
- Price
- Free
- Released
- Jun 15, 2022
- Last updated
- Apr 17, 2026
- File size
- 1.48 GB
- Content rating
- 12+
- Version
- 3.1.2
- Languages
- Arabic, Bulgarian, Croatian, Czech, Danish, Dutch +26 more
Gambonanza trajectory
Kingdom Clash:Medieval Defense trajectory
FAQ
Which makes more money, Gambonanza or Kingdom Clash:Medieval Defense? v
Kingdom Clash:Medieval Defense earns about $100.8K per month, while Gambonanza earns about $20.1K. That is a 5.0× revenue gap (~$80.7K more per month for Kingdom Clash:Medieval Defense). Annual revenue: Gambonanza ≈ $240.9K/year, Kingdom Clash:Medieval Defense ≈ $1.21M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Gambonanza or Kingdom Clash:Medieval Defense? v
Kingdom Clash:Medieval Defense leads with about 1.8M estimated downloads vs 126K for Gambonanza - a 13.9× gap. Gambonanza's App Store downloads are estimated from 729 ratings × the standard 1:75 ratio. Kingdom Clash:Medieval Defense's App Store downloads are estimated from 16K ratings.
Are Gambonanza and Kingdom Clash:Medieval Defense in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Gambonanza and Kingdom Clash:Medieval Defense offer? v
Gambonanza: no IAP detected on the public listing. Kingdom Clash:Medieval Defense: IAP range 10 tiers detected. Gambonanza runs a "Paid app ($5.99)" monetization model; Kingdom Clash:Medieval Defense runs "Subscription (~$8.99/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Gambonanza or Kingdom Clash:Medieval Defense? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.6 (gap of 0.3 stars). Rating volume: Gambonanza 729 ratings, Kingdom Clash:Medieval Defense 16K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Gambonanza vs Kingdom Clash:Medieval Defense revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $20.1K for Gambonanza and $100.8K for Kingdom Clash:Medieval Defense are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Gambonanza or Kingdom Clash:Medieval Defense to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
