Gambonanza vs Mahjong Soul

Gambonanza

Stray Fawn Studio
App Store
$21.0K/mo
~$251.6K/yr · 131K installs
VS

Mahjong Soul

YOSTAR LIMITED
App Store
$9.3K/mo
~$112.1K/yr · 1.2M installs
Revenue winner Gambonanza wins +124% vs other
Installs winner Mahjong Soul wins +790% vs other
MAU winner Mahjong Soul wins +785% vs other
Rating winner Gambonanza wins +1% vs other

Why Gambonanza is winning

Top 1 reasons - backed by the public App Store / Play Store numbers.

  1. Gambonanza earns roughly 2× more per month than Mahjong Soul - $21.0K vs $9.3K.

Find more apps with this revenue gap · Full Gambonanza report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Gambonanza
vs
Mahjong Soul
Monthly revenue (est.)?
$21.0K
$9.3K
Annual revenue (est.)
$251.6K
$112.1K
Lifetime installs (est.)
131K
1.2M
Monthly active users (est.)?
27K
236K
App Store rating
4.90★
4.86★
Total ratings
875
11K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
$21.68
IAP tiers detected
0 tiers
10 tiers

Gambonanza

Stray Fawn Studio
App Store
Category
Games
Price
USD5.99
Released
May 1, 2026
Last updated
May 1, 2026
File size
166.7 MB
Content rating
4+
Version
1.0.13
Languages
English, French, German, Japanese, Korean, Polish +5 more
View full Gambonanza report →

Mahjong Soul

YOSTAR LIMITED
App Store
Category
Games
Price
Free
Released
Nov 27, 2019
Last updated
Mar 10, 2026
File size
2.70 GB
Content rating
12+
Version
2.7
Languages
English
View full Mahjong Soul report →

Gambonanza trajectory

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Mahjong Soul trajectory

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FAQ

Which makes more money, Gambonanza or Mahjong Soul? v
Gambonanza earns about $21.0K per month, while Mahjong Soul earns about $9.3K. That is a 2.2× revenue gap (~$11.6K more per month for Gambonanza). Annual revenue: Gambonanza ≈ $251.6K/year, Mahjong Soul ≈ $112.1K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Gambonanza or Mahjong Soul? v
Mahjong Soul leads with about 1.2M estimated downloads vs 131K for Gambonanza - a 8.9× gap. Gambonanza's App Store downloads are estimated from 875 ratings × the standard 1:75 ratio. Mahjong Soul's App Store downloads are estimated from 11K ratings.
Are Gambonanza and Mahjong Soul in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Gambonanza and Mahjong Soul offer? v
Gambonanza: no IAP detected on the public listing. Mahjong Soul: IAP range 10 tiers detected. Gambonanza runs a "Paid app ($5.99)" monetization model; Mahjong Soul runs "Free casual game · ads + tiny sub take (~$0.08/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Gambonanza or Mahjong Soul? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.9 (gap of 0.0 stars). Rating volume: Gambonanza 875 ratings, Mahjong Soul 11K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Gambonanza vs Mahjong Soul revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $21.0K for Gambonanza and $9.3K for Mahjong Soul are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Gambonanza or Mahjong Soul to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.