Gambonanza vs Passpartout 2: The Lost Artist

Gambonanza

Stray Fawn Studio
App Store
$21.3K/mo
~$255.9K/yr · 134K installs
VS

Passpartout 2: The Lost Artist

Flamebait AB
App Store
$334/mo
~$4.0K/yr · 42K installs
Revenue winner Gambonanza wins +6284% vs other
Installs winner Gambonanza wins +220% vs other
MAU winner Gambonanza wins +229% vs other
Rating winner Gambonanza wins +8% vs other

Why Gambonanza is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Gambonanza earns roughly 64× more per month than Passpartout 2: The Lost Artist - $21.3K vs $334.
  2. Bigger install base. Gambonanza has ~134K lifetime installs vs Passpartout 2: The Lost Artist's ~42K - 3.2× the funnel top.
  3. Better app store reviews. Gambonanza sits at 4.90★ vs 4.54★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full Gambonanza report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Gambonanza
vs
Passpartout 2: The Lost Artist
Monthly revenue (est.)?
$21.3K
$334
Annual revenue (est.)
$255.9K
$4.0K
Lifetime installs (est.)
134K
42K
Monthly active users (est.)?
27K
8K
App Store rating
4.90★
4.54★
Total ratings
890
835
US grossing rank
-
=
-
Cheapest monthly sub
No sub
$30.37
IAP tiers detected
0 tiers
1 tiers

Gambonanza

Stray Fawn Studio
App Store
Category
Games
Price
USD5.99
Released
May 1, 2026
Last updated
May 1, 2026
File size
166.7 MB
Content rating
4+
Version
1.0.13
Languages
English, French, German, Japanese, Korean, Polish +5 more
View full Gambonanza report →

Passpartout 2: The Lost Artist

Flamebait AB
App Store
Category
Games
Price
Free
Released
Jun 19, 2024
Last updated
Dec 12, 2025
File size
834.0 MB
Content rating
4+
Version
1.0.19
Languages
English
View full Passpartout 2: The Lost Artist report →

Gambonanza trajectory

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Passpartout 2: The Lost Artist trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Gambonanza or Passpartout 2: The Lost Artist? v
Gambonanza earns about $21.3K per month, while Passpartout 2: The Lost Artist earns about $334. That is a 63.8× revenue gap (~$21.0K more per month for Gambonanza). Annual revenue: Gambonanza ≈ $255.9K/year, Passpartout 2: The Lost Artist ≈ $4.0K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Gambonanza or Passpartout 2: The Lost Artist? v
Gambonanza leads with about 134K estimated downloads vs 42K for Passpartout 2: The Lost Artist - a 3.2× gap. Gambonanza's App Store downloads are estimated from 875 ratings × the standard 1:75 ratio. Passpartout 2: The Lost Artist's App Store downloads are estimated from 834 ratings.
Are Gambonanza and Passpartout 2: The Lost Artist in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Gambonanza and Passpartout 2: The Lost Artist offer? v
Gambonanza: no IAP detected on the public listing. Passpartout 2: The Lost Artist: IAP range 1 tiers detected. Gambonanza runs a "Paid app ($5.99)" monetization model; Passpartout 2: The Lost Artist runs "Free casual game · ads + tiny sub take (~$0.08/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Gambonanza or Passpartout 2: The Lost Artist? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.5 (gap of 0.4 stars). Rating volume: Gambonanza 875 ratings, Passpartout 2: The Lost Artist 834 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Gambonanza vs Passpartout 2: The Lost Artist revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $21.3K for Gambonanza and $334 for Passpartout 2: The Lost Artist are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Gambonanza or Passpartout 2: The Lost Artist to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.