Gambonanza vs Phrase Frenzy - Catch It!

Gambonanza

Stray Fawn Studio
App Store
$53.0K/mo
~$635.5K/yr · 332K installs
VS

Phrase Frenzy - Catch It!

Brain Rice Games, LLC
App Store
$223/mo
~$2.7K/yr · 4K installs
Revenue winner Gambonanza wins +23650% vs other
Installs winner Gambonanza wins +7794% vs other
MAU winner Gambonanza wins +8428% vs other
Rating winner Gambonanza wins +28% vs other

Why Gambonanza is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Gambonanza earns roughly 237× more per month than Phrase Frenzy - Catch It! - $53.0K vs $223.
  2. Bigger install base. Gambonanza has ~332K lifetime installs vs Phrase Frenzy - Catch It!'s ~4K - 78.9× the funnel top.
  3. Better app store reviews. Gambonanza sits at 4.89★ vs 3.81★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full Gambonanza report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Gambonanza
vs
Phrase Frenzy - Catch It!
Monthly revenue (est.)?
$53.0K
$223
Annual revenue (est.)
$635.5K
$2.7K
Lifetime installs (est.)
332K
4K
Monthly active users (est.)?
67K
785.4
App Store rating
4.89★
3.81★
Total ratings
2K
84
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
10 tiers

Gambonanza

Stray Fawn Studio
App Store
Category
Games
Price
USD5.99
Released
May 1, 2026
Last updated
Jun 12, 2026
File size
172.4 MB
Content rating
4+
Version
1.2.0
Languages
English, French, German, Japanese, Korean, Polish +5 more
View full Gambonanza report →

Phrase Frenzy - Catch It!

Brain Rice Games, LLC
App Store
Category
Games
Price
USD1.99
Released
Aug 3, 2012
Last updated
May 12, 2026
File size
27.8 MB
Content rating
12+
Version
2.2.1
Languages
English, French, German, Indonesian, Japanese, Portuguese +2 more
View full Phrase Frenzy - Catch It! report →

Gambonanza trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

Phrase Frenzy - Catch It! trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Gambonanza or Phrase Frenzy - Catch It!? v
Gambonanza earns about $53.0K per month, while Phrase Frenzy - Catch It! earns about $223. That is a 237.5× revenue gap (~$52.7K more per month for Gambonanza). Annual revenue: Gambonanza ≈ $635.5K/year, Phrase Frenzy - Catch It! ≈ $2.7K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Gambonanza or Phrase Frenzy - Catch It!? v
Gambonanza leads with about 332K estimated downloads vs 4K for Phrase Frenzy - Catch It! - a 78.9× gap. Gambonanza's App Store downloads are estimated from 2K ratings × the standard 1:75 ratio. Phrase Frenzy - Catch It!'s App Store downloads are estimated from 84 ratings.
Are Gambonanza and Phrase Frenzy - Catch It! in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Gambonanza and Phrase Frenzy - Catch It! offer? v
Gambonanza: no IAP detected on the public listing. Phrase Frenzy - Catch It!: IAP range 10 tiers detected. Gambonanza runs a "Paid app ($5.99)" monetization model; Phrase Frenzy - Catch It! runs "Paid app ($1.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Gambonanza or Phrase Frenzy - Catch It!? v
Gambonanza edges ahead with ★ 4.9 vs ★ 3.8 (gap of 1.1 stars). Rating volume: Gambonanza 2K ratings, Phrase Frenzy - Catch It! 84 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Gambonanza vs Phrase Frenzy - Catch It! revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $53.0K for Gambonanza and $223 for Phrase Frenzy - Catch It! are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Gambonanza or Phrase Frenzy - Catch It! to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.