Gambonanza vs red (game)
Gambonanza
Stray Fawn Studio
App Store
$22.0K/mo
~$264.5K/yr · 138K installs
VS
red (game)
Bart BONTE
App Store
$101/mo
~$1.2K/yr · 25K installs
Revenue winner
Gambonanza wins
+21725% vs other
Installs winner
Gambonanza wins
+448% vs other
MAU winner
Gambonanza wins
+453% vs other
Rating winner
Gambonanza wins
+3% vs other
Why Gambonanza is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Gambonanza earns roughly 218× more per month than red (game) - $22.0K vs $101.
- Bigger install base. Gambonanza has ~138K lifetime installs vs red (game)'s ~25K - 5.5× the funnel top.
→ Find more apps with this revenue gap · Full Gambonanza report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$22.0K
◀
$101
Annual revenue (est.)
$264.5K
◀
$1.2K
Lifetime installs (est.)
138K
◀
25K
Monthly active users (est.)?
28K
◀
5K
App Store rating
4.90★
◀
4.77★
Total ratings
920
◀
504
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
▶
1 tiers
- Category
- Games
- Price
- USD5.99
- Released
- May 1, 2026
- Last updated
- May 1, 2026
- File size
- 166.7 MB
- Content rating
- 4+
- Version
- 1.0.13
- Languages
- English, French, German, Japanese, Korean, Polish +5 more
- Category
- Games
- Price
- Free
- Released
- Jan 17, 2018
- Last updated
- Oct 17, 2025
- File size
- 20.8 MB
- Content rating
- 9+
- Version
- 3.4
- Languages
- Czech, Danish, Dutch, English, Finnish, French +19 more
Gambonanza trajectory
red (game) trajectory
FAQ
Which makes more money, Gambonanza or red (game)? v
Gambonanza earns about $22.0K per month, while red (game) earns about $101. That is a 218.2× revenue gap (~$21.9K more per month for Gambonanza). Annual revenue: Gambonanza ≈ $264.5K/year, red (game) ≈ $1.2K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Gambonanza or red (game)? v
Gambonanza leads with about 138K estimated downloads vs 25K for red (game) - a 5.5× gap. Gambonanza's App Store downloads are estimated from 875 ratings × the standard 1:75 ratio. red (game)'s App Store downloads are estimated from 504 ratings.
Are Gambonanza and red (game) in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Gambonanza and red (game) offer? v
Gambonanza: no IAP detected on the public listing. red (game): IAP range 1 tiers detected. Gambonanza runs a "Paid app ($5.99)" monetization model; red (game) runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Gambonanza or red (game)? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.8 (gap of 0.1 stars). Rating volume: Gambonanza 875 ratings, red (game) 504 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Gambonanza vs red (game) revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $22.0K for Gambonanza and $101 for red (game) are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Gambonanza or red (game) to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
