Gambonanza vs ROME: Total War
Gambonanza
Stray Fawn Studio
App Store
$52.9K/mo
~$635.3K/yr · 331K installs
VS
ROME: Total War
Feral Interactive Ltd
App Store
$549.2K/mo
~$6.59M/yr · 2.1M installs
Revenue winner
ROME: Total War wins
+937% vs other
Installs winner
ROME: Total War wins
+522% vs other
MAU winner
ROME: Total War wins
+427% vs other
Rating winner
Gambonanza wins
+1% vs other
Why ROME: Total War is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- ROME: Total War earns roughly 10× more per month than Gambonanza - $549.2K vs $52.9K.
- Bigger install base. ROME: Total War has ~2.1M lifetime installs vs Gambonanza's ~331K - 6.2× the funnel top.
→ Find more apps with this revenue gap · Full ROME: Total War report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$52.9K
▶
$549.2K
Annual revenue (est.)
$635.3K
▶
$6.59M
Lifetime installs (est.)
331K
▶
2.1M
Monthly active users (est.)?
67K
▶
353K
App Store rating
4.89★
◀
4.84★
Total ratings
2K
▶
19K
US grossing rank
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=
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Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
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0 tiers
- Category
- Games
- Price
- USD5.99
- Released
- May 1, 2026
- Last updated
- Jun 12, 2026
- File size
- 172.4 MB
- Content rating
- 4+
- Version
- 1.2.0
- Languages
- English, French, German, Japanese, Korean, Polish +5 more
- Category
- Games
- Price
- USD9.99
- Released
- Nov 10, 2016
- Last updated
- Apr 10, 2025
- File size
- 3.67 GB
- Content rating
- 12+
- Version
- 2.0.1
- Languages
- English, French, German, Italian, Russian, Spanish
Gambonanza trajectory
ROME: Total War trajectory
FAQ
Which makes more money, Gambonanza or ROME: Total War? v
ROME: Total War earns about $549.2K per month, while Gambonanza earns about $52.9K. That is a 10.4× revenue gap (~$496.2K more per month for ROME: Total War). Annual revenue: Gambonanza ≈ $635.3K/year, ROME: Total War ≈ $6.59M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Gambonanza or ROME: Total War? v
ROME: Total War leads with about 2.1M estimated downloads vs 331K for Gambonanza - a 6.2× gap. Gambonanza's App Store downloads are estimated from 2K ratings × the standard 1:75 ratio. ROME: Total War's App Store downloads are estimated from 19K ratings.
Are Gambonanza and ROME: Total War in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
Do Gambonanza and ROME: Total War have in-app purchases? v
Gambonanza does not appear to offer in-app purchases on its public listing. ROME: Total War does not appear to offer in-app purchases. Monetization model: Gambonanza runs "Paid app ($5.99)", ROME: Total War runs "Paid app ($9.99)".
Which has better ratings, Gambonanza or ROME: Total War? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.8 (gap of 0.1 stars). Rating volume: Gambonanza 2K ratings, ROME: Total War 19K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Gambonanza vs ROME: Total War revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $52.9K for Gambonanza and $549.2K for ROME: Total War are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Gambonanza or ROME: Total War to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
