Gambonanza vs Screw Jam
Gambonanza
Stray Fawn Studio
App Store
$52.9K/mo
~$635.3K/yr · 331K installs
VS
Screw Jam
Rollic Games
App Store
$42.8K/mo
~$513.6K/yr · 5.3M installs
Revenue winner
Gambonanza wins
+24% vs other
Installs winner
Screw Jam wins
+1514% vs other
MAU winner
Screw Jam wins
+1490% vs other
Rating winner
Gambonanza wins
+5% vs other
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$52.9K
◀
$42.8K
Annual revenue (est.)
$635.3K
◀
$513.6K
Lifetime installs (est.)
331K
▶
5.3M
Monthly active users (est.)?
67K
▶
1.1M
App Store rating
4.89★
◀
4.64★
Total ratings
2K
▶
49K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$9.99
IAP tiers detected
0 tiers
▶
10 tiers
- Category
- Games
- Price
- USD5.99
- Released
- May 1, 2026
- Last updated
- Jun 12, 2026
- File size
- 172.4 MB
- Content rating
- 4+
- Version
- 1.2.0
- Languages
- English, French, German, Japanese, Korean, Polish +5 more
- Category
- Games
- Price
- Free
- Released
- Dec 8, 2023
- Last updated
- Jun 26, 2026
- File size
- 440.6 MB
- Content rating
- 12+
- Version
- 8.6.9
- Languages
- English
Gambonanza trajectory
Screw Jam trajectory
FAQ
Which makes more money, Gambonanza or Screw Jam? v
Gambonanza earns about $52.9K per month, while Screw Jam earns about $42.8K. That is a 1.2× revenue gap (~$10.1K more per month for Gambonanza). Annual revenue: Gambonanza ≈ $635.3K/year, Screw Jam ≈ $513.6K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Gambonanza or Screw Jam? v
Screw Jam leads with about 5.3M estimated downloads vs 331K for Gambonanza - a 16.1× gap. Gambonanza's App Store downloads are estimated from 2K ratings × the standard 1:75 ratio. Screw Jam's App Store downloads are estimated from 49K ratings.
Are Gambonanza and Screw Jam in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Gambonanza and Screw Jam offer? v
Gambonanza: no IAP detected on the public listing. Screw Jam: IAP range 10 tiers detected. Gambonanza runs a "Paid app ($5.99)" monetization model; Screw Jam runs "Free casual game · ads + tiny sub take (~$0.08/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Gambonanza or Screw Jam? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.6 (gap of 0.3 stars). Rating volume: Gambonanza 2K ratings, Screw Jam 49K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Gambonanza vs Screw Jam revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $52.9K for Gambonanza and $42.8K for Screw Jam are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Gambonanza or Screw Jam to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
