Gambonanza vs Tricky Prank: Annoying Quest

Gambonanza

Stray Fawn Studio
App Store
$52.9K/mo
~$635.3K/yr · 331K installs
VS

Tricky Prank: Annoying Quest

Higame Global Limited
App Store
$1.7K/mo
~$20.8K/yr · 433K installs
Revenue winner Gambonanza wins +2957% vs other
Installs winner Tricky Prank: Annoying Quest wins +31% vs other
MAU winner Tricky Prank: Annoying Quest wins +27% vs other
Rating winner Gambonanza wins +10% vs other

Why Gambonanza is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. Gambonanza earns roughly 31× more per month than Tricky Prank: Annoying Quest - $52.9K vs $1.7K.
  2. Better app store reviews. Gambonanza sits at 4.89★ vs 4.43★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full Gambonanza report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Gambonanza
vs
Tricky Prank: Annoying Quest
Monthly revenue (est.)?
$52.9K
$1.7K
Annual revenue (est.)
$635.3K
$20.8K
Lifetime installs (est.)
331K
433K
Monthly active users (est.)?
67K
85K
App Store rating
4.89★
4.43★
Total ratings
2K
5K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
5 tiers

Gambonanza

Stray Fawn Studio
App Store
Category
Games
Price
USD5.99
Released
May 1, 2026
Last updated
Jun 12, 2026
File size
172.4 MB
Content rating
4+
Version
1.2.0
Languages
English, French, German, Japanese, Korean, Polish +5 more
View full Gambonanza report →

Tricky Prank: Annoying Quest

Higame Global Limited
App Store
Category
Games
Price
Free
Released
Jun 11, 2025
Last updated
Apr 29, 2026
File size
217.1 MB
Content rating
4+
Version
1.4.6
Languages
English, French, German, Japanese, Korean, Chinese +2 more
View full Tricky Prank: Annoying Quest report →

Gambonanza trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

Tricky Prank: Annoying Quest trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Gambonanza or Tricky Prank: Annoying Quest? v
Gambonanza earns about $52.9K per month, while Tricky Prank: Annoying Quest earns about $1.7K. That is a 30.6× revenue gap (~$51.2K more per month for Gambonanza). Annual revenue: Gambonanza ≈ $635.3K/year, Tricky Prank: Annoying Quest ≈ $20.8K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Gambonanza or Tricky Prank: Annoying Quest? v
Tricky Prank: Annoying Quest leads with about 433K estimated downloads vs 331K for Gambonanza - a 1.3× gap. Gambonanza's App Store downloads are estimated from 2K ratings × the standard 1:75 ratio. Tricky Prank: Annoying Quest's App Store downloads are estimated from 5K ratings.
Are Gambonanza and Tricky Prank: Annoying Quest in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Gambonanza and Tricky Prank: Annoying Quest offer? v
Gambonanza: no IAP detected on the public listing. Tricky Prank: Annoying Quest: IAP range 5 tiers detected. Gambonanza runs a "Paid app ($5.99)" monetization model; Tricky Prank: Annoying Quest runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Gambonanza or Tricky Prank: Annoying Quest? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.4 (gap of 0.5 stars). Rating volume: Gambonanza 2K ratings, Tricky Prank: Annoying Quest 5K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Gambonanza vs Tricky Prank: Annoying Quest revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $52.9K for Gambonanza and $1.7K for Tricky Prank: Annoying Quest are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Gambonanza or Tricky Prank: Annoying Quest to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.