Gambonanza vs X-HERO
Gambonanza
Stray Fawn Studio
App Store
$21.3K/mo
~$255.9K/yr · 134K installs
VS
X-HERO
BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED
App Store
$10.8K/mo
~$129.5K/yr · 2.7M installs
Revenue winner
Gambonanza wins
+98% vs other
Installs winner
X-HERO wins
+1922% vs other
MAU winner
X-HERO wins
+1732% vs other
Rating winner
Gambonanza wins
+36% vs other
Why Gambonanza is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Gambonanza earns roughly 2× more per month than X-HERO - $21.3K vs $10.8K.
- Better app store reviews. Gambonanza sits at 4.90★ vs 3.61★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full Gambonanza report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$21.3K
◀
$10.8K
Annual revenue (est.)
$255.9K
◀
$129.5K
Lifetime installs (est.)
134K
▶
2.7M
Monthly active users (est.)?
27K
▶
497K
App Store rating
4.90★
◀
3.61★
Total ratings
890
▶
25K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
▶
10 tiers
- Category
- Games
- Price
- USD5.99
- Released
- May 1, 2026
- Last updated
- May 1, 2026
- File size
- 166.7 MB
- Content rating
- 4+
- Version
- 1.0.13
- Languages
- English, French, German, Japanese, Korean, Polish +5 more
- Category
- Games
- Price
- Free
- Released
- Dec 23, 2020
- Last updated
- Apr 30, 2026
- File size
- 2.17 GB
- Content rating
- 12+
- Version
- 2.2.6
- Languages
- English, French, German, Hindi, Indonesian, Japanese +9 more
Gambonanza trajectory
X-HERO trajectory
FAQ
Which makes more money, Gambonanza or X-HERO? v
Gambonanza earns about $21.3K per month, while X-HERO earns about $10.8K. That is a 2.0× revenue gap (~$10.5K more per month for Gambonanza). Annual revenue: Gambonanza ≈ $255.9K/year, X-HERO ≈ $129.5K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Gambonanza or X-HERO? v
X-HERO leads with about 2.7M estimated downloads vs 134K for Gambonanza - a 20.2× gap. Gambonanza's App Store downloads are estimated from 875 ratings × the standard 1:75 ratio. X-HERO's App Store downloads are estimated from 25K ratings.
Are Gambonanza and X-HERO in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Gambonanza and X-HERO offer? v
Gambonanza: no IAP detected on the public listing. X-HERO: IAP range 10 tiers detected. Gambonanza runs a "Paid app ($5.99)" monetization model; X-HERO runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Gambonanza or X-HERO? v
Gambonanza edges ahead with ★ 4.9 vs ★ 3.6 (gap of 1.3 stars). Rating volume: Gambonanza 875 ratings, X-HERO 25K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Gambonanza vs X-HERO revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $21.3K for Gambonanza and $10.8K for X-HERO are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Gambonanza or X-HERO to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
