GameChanger vs Homerun Clash

GameChanger

GameChanger Media
Google Play
$136.0K/mo
~$1.63M/yr · 4.8M installs
VS

Homerun Clash

HAEGIN Co., Ltd.
Google Play
$35.2K/mo
~$422.2K/yr · 5.6M installs
Revenue winner GameChanger wins +286% vs other
Installs winner Homerun Clash wins +18% vs other
MAU winner Homerun Clash wins +18% vs other
Rating winner GameChanger wins +2% vs other

Why GameChanger is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. GameChanger earns roughly 4× more per month than Homerun Clash - $136.0K vs $35.2K.
  2. Premium pricing. GameChanger charges $28.27/mo vs Homerun Clash's $10.44/mo - higher ARPU per converted user.

Find more apps with this revenue gap · Full GameChanger report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

GameChanger
vs
Homerun Clash
Monthly revenue (est.)?
$136.0K
$35.2K
Annual revenue (est.)
$1.63M
$422.2K
Lifetime installs (est.)
4.8M
5.6M
Monthly active users (est.)?
276K
327K
App Store rating
4.49★
4.41★
Total ratings
28K
118K
US grossing rank
-
=
-
Cheapest monthly sub
$28.27
$10.44
IAP tiers detected
0 tiers
=
0 tiers

GameChanger

GameChanger Media
Google Play
Category
Sports
Price
Free
Released
Jan 31, 2018
Last updated
May 1, 2026
File size
-
Content rating
Everyone
Version
2026.9.0.1
Languages
-
View full GameChanger report →

Homerun Clash

HAEGIN Co., Ltd.
Google Play
Category
Sports
Price
Free
Released
Oct 1, 2018
Last updated
Nov 28, 2025
File size
-
Content rating
Everyone 10+
Version
6.4.2.0
Languages
-
View full Homerun Clash report →

GameChanger trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Homerun Clash trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, GameChanger or Homerun Clash? v
GameChanger earns about $136.0K per month, while Homerun Clash earns about $35.2K. That is a 3.9× revenue gap (~$100.8K more per month for GameChanger). Annual revenue: GameChanger ≈ $1.63M/year, Homerun Clash ≈ $422.2K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, GameChanger or Homerun Clash? v
Homerun Clash leads with about 5.6M estimated downloads vs 4.8M for GameChanger - a 1.2× gap. GameChanger reports 1,000,000+ installs on Google Play. Homerun Clash reports 5,000,000+ installs on Google Play.
Are GameChanger and Homerun Clash in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Sports category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do GameChanger and Homerun Clash offer? v
GameChanger: IAP range $7.99 - $99.99 per item. Homerun Clash: IAP range $0.99 - $109.99 per item. GameChanger runs a "Subscription (~$28.27/mo)" monetization model; Homerun Clash runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, GameChanger or Homerun Clash? v
GameChanger edges ahead with ★ 4.5 vs ★ 4.4 (gap of 0.1 stars). Rating volume: GameChanger 9K ratings, Homerun Clash 15K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these GameChanger vs Homerun Clash revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $136.0K for GameChanger and $35.2K for Homerun Clash are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Sports) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare GameChanger or Homerun Clash to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.