GameChanger vs Real Boxing 2
GameChanger
GameChanger Media
Google Play
$136.6K/mo
~$1.64M/yr · 4.8M installs
VS
Real Boxing 2
Vivid Games S.A.
Google Play
$326.7K/mo
~$3.92M/yr · 50.9M installs
Revenue winner
Real Boxing 2 wins
+139% vs other
Installs winner
Real Boxing 2 wins
+966% vs other
MAU winner
Real Boxing 2 wins
+985% vs other
Rating winner
Real Boxing 2 wins
+2% vs other
Why Real Boxing 2 is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Real Boxing 2 earns roughly 2× more per month than GameChanger - $326.7K vs $136.6K.
- Aggressive pricing. Real Boxing 2 undercuts at $8.90/mo vs $28.27/mo - converts a higher % of free users.
- Bigger install base. Real Boxing 2 has ~50.9M lifetime installs vs GameChanger's ~4.8M - 10.7× the funnel top.
→ Find more apps with this revenue gap · Full Real Boxing 2 report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$136.6K
▶
$326.7K
Annual revenue (est.)
$1.64M
▶
$3.92M
Lifetime installs (est.)
4.8M
▶
50.9M
Monthly active users (est.)?
277K
▶
3.0M
App Store rating
4.49★
▶
4.58★
Total ratings
28K
▶
292K
US grossing rank
-
=
-
Cheapest monthly sub
$28.27
◀
$8.90
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Sports
- Price
- Free
- Released
- Jan 31, 2018
- Last updated
- May 1, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 2026.9.0.1
- Languages
- -
- Category
- Sports
- Price
- Free
- Released
- Nov 19, 2015
- Last updated
- Mar 27, 2026
- File size
- -
- Content rating
- Teen
- Version
- 1.59.0
- Languages
- -
GameChanger trajectory
Real Boxing 2 trajectory
FAQ
Which makes more money, GameChanger or Real Boxing 2? v
Real Boxing 2 earns about $326.7K per month, while GameChanger earns about $136.6K. That is a 2.4× revenue gap (~$190.1K more per month for Real Boxing 2). Annual revenue: GameChanger ≈ $1.64M/year, Real Boxing 2 ≈ $3.92M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, GameChanger or Real Boxing 2? v
Real Boxing 2 leads with about 50.9M estimated downloads vs 4.8M for GameChanger - a 10.7× gap. GameChanger reports 1,000,000+ installs on Google Play. Real Boxing 2 reports 50,000,000+ installs on Google Play.
Are GameChanger and Real Boxing 2 in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Sports category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do GameChanger and Real Boxing 2 offer? v
GameChanger: IAP range $7.99 - $99.99 per item. Real Boxing 2: IAP range $0.99 - $79.99 per item. GameChanger runs a "Subscription (~$28.27/mo)" monetization model; Real Boxing 2 runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, GameChanger or Real Boxing 2? v
Real Boxing 2 edges ahead with ★ 4.6 vs ★ 4.5 (gap of 0.1 stars). Rating volume: GameChanger 9K ratings, Real Boxing 2 18K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these GameChanger vs Real Boxing 2 revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $136.6K for GameChanger and $326.7K for Real Boxing 2 are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Sports) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare GameChanger or Real Boxing 2 to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
