Genshin Impact vs Sitckman Bravo Collection

Genshin Impact

COGNOSPHERE PTE. LTD.
Google Play
$3.19M/mo
~$38.23M/yr · 141.8M installs
VS

Sitckman Bravo Collection

LevelUpGames
Google Play
$280/mo
~$3.4K/yr · 2K installs
Revenue winner Genshin Impact wins +1137781% vs other
Installs winner Genshin Impact wins +8498350% vs other
MAU winner Genshin Impact wins +1067544% vs other
Rating winner Sitckman Bravo Collection wins +46% vs other

Why Genshin Impact is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Genshin Impact earns roughly 11379× more per month than Sitckman Bravo Collection - $3.19M vs $280.
  2. Subscription model. Genshin Impact runs a $9.95/mo subscription that compounds; Sitckman Bravo Collection relies on one-shot IAP or ads.
  3. Bigger install base. Genshin Impact has ~141.8M lifetime installs vs Sitckman Bravo Collection's ~2K - 84984.5× the funnel top.

Find more apps with this revenue gap · Full Genshin Impact report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Genshin Impact
vs
Sitckman Bravo Collection
Monthly revenue (est.)?
$3.19M
$280
Annual revenue (est.)
$38.23M
$3.4K
Lifetime installs (est.)
141.8M
2K
Monthly active users (est.)?
3.5M
332.131
App Store rating
3.19★
4.67★
Total ratings
5.2M
85
US grossing rank
-
=
-
Cheapest monthly sub
$9.95
No sub
IAP tiers detected
0 tiers
=
0 tiers

Genshin Impact

COGNOSPHERE PTE. LTD.
Google Play
Category
Adventure
Price
Free
Released
Sep 26, 2020
Last updated
Jun 18, 2026
File size
-
Content rating
Teen
Version
6.7.0_45486583_45768959
Languages
-
View full Genshin Impact report →

Sitckman Bravo Collection

LevelUpGames
Google Play
Category
Adventure
Price
USD13.99
Released
Mar 22, 2023
Last updated
Aug 28, 2025
File size
-
Content rating
Teen
Version
1.0
Languages
-
View full Sitckman Bravo Collection report →

Genshin Impact trajectory

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Sitckman Bravo Collection trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Genshin Impact or Sitckman Bravo Collection? v
Genshin Impact earns about $3.19M per month, while Sitckman Bravo Collection earns about $280. That is a 11378.8× revenue gap (~$3.19M more per month for Genshin Impact). Annual revenue: Genshin Impact ≈ $38.23M/year, Sitckman Bravo Collection ≈ $3.4K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Genshin Impact or Sitckman Bravo Collection? v
Genshin Impact leads with about 141.8M estimated downloads vs 2K for Sitckman Bravo Collection - a 84984.5× gap. Genshin Impact reports 100,000,000+ installs on Google Play. Sitckman Bravo Collection reports 1,000+ installs on Google Play.
Are Genshin Impact and Sitckman Bravo Collection in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Adventure category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Genshin Impact and Sitckman Bravo Collection offer? v
Genshin Impact: IAP range $0.99 - $99.99 per item. Sitckman Bravo Collection: no IAP detected on the public listing. Genshin Impact runs a "Free game · whale-driven IAP economy (~$1.50/MAU)" monetization model; Sitckman Bravo Collection runs "Paid app ($13.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Genshin Impact or Sitckman Bravo Collection? v
Sitckman Bravo Collection edges ahead with ★ 4.7 vs ★ 3.2 (gap of 1.5 stars). Rating volume: Genshin Impact 133K ratings, Sitckman Bravo Collection 27 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Genshin Impact vs Sitckman Bravo Collection revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $3.19M for Genshin Impact and $280 for Sitckman Bravo Collection are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Adventure) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Genshin Impact or Sitckman Bravo Collection to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.