Geometry Dash SubZero vs Minecraft: Dream it, Build it!
Geometry Dash SubZero
RobTop Games
Google Play
$53.7K/mo
~$644.5K/yr · 182.8M installs
VS
Minecraft: Dream it, Build it!
Mojang
Google Play
$7.45M/mo
~$89.36M/yr · 88.8M installs
Revenue winner
Minecraft: Dream it, Build it! wins
+13765% vs other
Installs winner
Geometry Dash SubZero wins
+106% vs other
MAU winner
Minecraft: Dream it, Build it! wins
+3% vs other
Rating winner
Geometry Dash SubZero wins
+5% vs other
Why Minecraft: Dream it, Build it! is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Minecraft: Dream it, Build it! earns roughly 139× more per month than Geometry Dash SubZero - $7.45M vs $53.7K.
- Subscription model. Minecraft: Dream it, Build it! runs a $7.03/mo subscription that compounds; Geometry Dash SubZero relies on one-shot IAP or ads.
→ Find more apps with this revenue gap · Full Minecraft: Dream it, Build it! report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$53.7K
▶
$7.45M
Annual revenue (est.)
$644.5K
▶
$89.36M
Lifetime installs (est.)
182.8M
◀
88.8M
Monthly active users (est.)?
2.9M
▶
3.0M
App Store rating
4.52★
◀
4.32★
Total ratings
959K
▶
5.7M
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$7.03
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Arcade
- Price
- Free
- Released
- Dec 21, 2017
- Last updated
- Jan 30, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 2.2.147
- Languages
- -
- Category
- Arcade
- Price
- USD6.99
- Released
- Aug 15, 2011
- Last updated
- May 2, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- VARY
- Languages
- -
Geometry Dash SubZero trajectory
Minecraft: Dream it, Build it! trajectory
FAQ
Which makes more money, Geometry Dash SubZero or Minecraft: Dream it, Build it!? v
Minecraft: Dream it, Build it! earns about $7.45M per month, while Geometry Dash SubZero earns about $53.7K. That is a 138.7× revenue gap (~$7.39M more per month for Minecraft: Dream it, Build it!). Annual revenue: Geometry Dash SubZero ≈ $644.5K/year, Minecraft: Dream it, Build it! ≈ $89.36M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Geometry Dash SubZero or Minecraft: Dream it, Build it!? v
Geometry Dash SubZero leads with about 182.8M estimated downloads vs 88.8M for Minecraft: Dream it, Build it! - a 2.1× gap. Geometry Dash SubZero reports 100,000,000+ installs on Google Play. Minecraft: Dream it, Build it! reports 50,000,000+ installs on Google Play.
Are Geometry Dash SubZero and Minecraft: Dream it, Build it! in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Arcade category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Geometry Dash SubZero and Minecraft: Dream it, Build it! offer? v
Geometry Dash SubZero: no IAP detected on the public listing. Minecraft: Dream it, Build it!: IAP range $0.99 - $49.99 per item. Geometry Dash SubZero runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; Minecraft: Dream it, Build it! runs "Paid app ($6.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Geometry Dash SubZero or Minecraft: Dream it, Build it!? v
Geometry Dash SubZero edges ahead with ★ 4.5 vs ★ 4.3 (gap of 0.2 stars). Rating volume: Geometry Dash SubZero 38K ratings, Minecraft: Dream it, Build it! 633K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Geometry Dash SubZero vs Minecraft: Dream it, Build it! revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $53.7K for Geometry Dash SubZero and $7.45M for Minecraft: Dream it, Build it! are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Arcade) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Geometry Dash SubZero or Minecraft: Dream it, Build it! to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
