Gold and Goblins: Mining Games vs Indian Bikes Driving 3D
Gold and Goblins: Mining Games
AppQuantum
Google Play
$336.9K/mo
~$4.04M/yr · 54.9M installs
VS
Indian Bikes Driving 3D
Rohit Gaming Studio
Google Play
$0/mo
~$0/yr · 312.3M installs
Revenue winner
Gold and Goblins: Mining Games wins
+33687000% vs other
Installs winner
Indian Bikes Driving 3D wins
+469% vs other
MAU winner
Indian Bikes Driving 3D wins
+170% vs other
Rating winner
Indian Bikes Driving 3D wins
+4% vs other
Why Gold and Goblins: Mining Games is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Gold and Goblins: Mining Games earns roughly 336870× more per month than Indian Bikes Driving 3D - $336.9K vs $0.
- Subscription model. Gold and Goblins: Mining Games runs a $15.45/mo subscription that compounds; Indian Bikes Driving 3D relies on one-shot IAP or ads.
→ Find more apps with this revenue gap · Full Gold and Goblins: Mining Games report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$336.9K
◀
$0
Annual revenue (est.)
$4.04M
◀
$0
Lifetime installs (est.)
54.9M
▶
312.3M
Monthly active users (est.)?
3.1M
▶
8.4M
App Store rating
3.98★
▶
4.14★
Total ratings
491K
▶
2.2M
US grossing rank
-
=
-
Cheapest monthly sub
$15.45
◀
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Simulation
- Price
- Free
- Released
- Sep 16, 2020
- Last updated
- Dec 18, 2025
- File size
- -
- Content rating
- Everyone
- Version
- 1.47.0
- Languages
- -
- Category
- Simulation
- Price
- Free
- Released
- Dec 28, 2020
- Last updated
- Apr 1, 2026
- File size
- -
- Content rating
- Teen
- Version
- 81
- Languages
- -
Gold and Goblins: Mining Games trajectory
Indian Bikes Driving 3D trajectory
FAQ
Which makes more money, Gold and Goblins: Mining Games or Indian Bikes Driving 3D? v
Gold and Goblins: Mining Games earns about $336.9K per month, while Indian Bikes Driving 3D earns about $0. That is a ∞× revenue gap (~$336.9K more per month for Gold and Goblins: Mining Games). Annual revenue: Gold and Goblins: Mining Games ≈ $4.04M/year, Indian Bikes Driving 3D ≈ $0/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Gold and Goblins: Mining Games or Indian Bikes Driving 3D? v
Indian Bikes Driving 3D leads with about 312.3M estimated downloads vs 54.9M for Gold and Goblins: Mining Games - a 5.7× gap. Gold and Goblins: Mining Games reports 50,000,000+ installs on Google Play. Indian Bikes Driving 3D reports 100,000,000+ installs on Google Play.
Are Gold and Goblins: Mining Games and Indian Bikes Driving 3D in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Gold and Goblins: Mining Games and Indian Bikes Driving 3D offer? v
Gold and Goblins: Mining Games: IAP range $1.99 - $119.99 per item. Indian Bikes Driving 3D: no IAP detected on the public listing. Gold and Goblins: Mining Games runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Indian Bikes Driving 3D runs "No App Store revenue (monetizes off-store)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Gold and Goblins: Mining Games or Indian Bikes Driving 3D? v
Indian Bikes Driving 3D edges ahead with ★ 4.1 vs ★ 4.0 (gap of 0.2 stars). Rating volume: Gold and Goblins: Mining Games 26K ratings, Indian Bikes Driving 3D 1K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Gold and Goblins: Mining Games vs Indian Bikes Driving 3D revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $336.9K for Gold and Goblins: Mining Games and $0 for Indian Bikes Driving 3D are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Gold and Goblins: Mining Games or Indian Bikes Driving 3D to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
