Gold and Goblins: Mining Games vs Let Them In?
Gold and Goblins: Mining Games
AppQuantum
Google Play
$199.3K/mo
~$2.39M/yr · 54.9M installs
VS
Let Them In?
FTY LLC.
Google Play
$8.0K/mo
~$96.5K/yr · 865K installs
Revenue winner
Gold and Goblins: Mining Games wins
+2378% vs other
Installs winner
Gold and Goblins: Mining Games wins
+6242% vs other
MAU winner
Gold and Goblins: Mining Games wins
+2407% vs other
Rating winner
Let Them In? wins
+8% vs other
Why Gold and Goblins: Mining Games is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Gold and Goblins: Mining Games earns roughly 25× more per month than Let Them In? - $199.3K vs $8.0K.
- Premium pricing. Gold and Goblins: Mining Games charges $15.45/mo vs Let Them In?'s $3.59/mo - higher ARPU per converted user.
- Bigger install base. Gold and Goblins: Mining Games has ~54.9M lifetime installs vs Let Them In?'s ~865K - 63.4× the funnel top.
→ Find more apps with this revenue gap · Full Gold and Goblins: Mining Games report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$199.3K
◀
$8.0K
Annual revenue (est.)
$2.39M
◀
$96.5K
Lifetime installs (est.)
54.9M
◀
865K
Monthly active users (est.)?
1.9M
◀
74K
App Store rating
3.98★
▶
4.30★
Total ratings
491K
◀
5K
US grossing rank
-
=
-
Cheapest monthly sub
$15.45
◀
$3.59
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Simulation
- Price
- Free
- Released
- Sep 16, 2020
- Last updated
- Dec 18, 2025
- File size
- -
- Content rating
- Everyone
- Version
- 1.47.0
- Languages
- -
- Category
- Simulation
- Price
- Free
- Released
- Nov 20, 2025
- Last updated
- Apr 27, 2026
- File size
- -
- Content rating
- Teen
- Version
- 1.0.17
- Languages
- -
Gold and Goblins: Mining Games trajectory
Let Them In? trajectory
FAQ
Which makes more money, Gold and Goblins: Mining Games or Let Them In?? v
Gold and Goblins: Mining Games earns about $199.3K per month, while Let Them In? earns about $8.0K. That is a 24.8× revenue gap (~$191.3K more per month for Gold and Goblins: Mining Games). Annual revenue: Gold and Goblins: Mining Games ≈ $2.39M/year, Let Them In? ≈ $96.5K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Gold and Goblins: Mining Games or Let Them In?? v
Gold and Goblins: Mining Games leads with about 54.9M estimated downloads vs 865K for Let Them In? - a 63.4× gap. Gold and Goblins: Mining Games reports 50,000,000+ installs on Google Play. Let Them In? reports 500,000+ installs on Google Play.
Are Gold and Goblins: Mining Games and Let Them In? in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Gold and Goblins: Mining Games and Let Them In? offer? v
Gold and Goblins: Mining Games: IAP range $1.99 - $119.99 per item. Let Them In?: IAP range $0.99 - $12.99 per item. Gold and Goblins: Mining Games runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Let Them In? runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Gold and Goblins: Mining Games or Let Them In?? v
Let Them In? edges ahead with ★ 4.3 vs ★ 4.0 (gap of 0.3 stars). Rating volume: Gold and Goblins: Mining Games 26K ratings, Let Them In? 153 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Gold and Goblins: Mining Games vs Let Them In? revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $199.3K for Gold and Goblins: Mining Games and $8.0K for Let Them In? are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Gold and Goblins: Mining Games or Let Them In? to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
